Live services lead @RareLtd on Sea of Thieves and Everwild. Making Heist Simulator. Previously made @VALA_game. Obviously views are my own.

United Kingdom
Joined October 2009
Contribute to open source, learn through self-education or courses, record educational podcasts, or grow your pet project easily with a FREE Rider subscription for non-commercial development. Download and start today 👉 jb.gg/rd-free Spread the word! #dotnet #gamedev
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Why do my crisps have an app
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My phone was blowing up all day because people who installed a competitors product had an outage. That's the strange thing about Windows, if we let a 3rd party do something, it's our fault and if we don't let them do something, we are being anticompetitive. No winning
Absolutely insane the number of people calling this a "Microsoft outage". Yes, I know Windows isn't perfect (I worked on the system responsible for analyzing the crashes, after all), but short of getting rid of kernel drivers, it doesn't seem like much blame is on Windows.
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So privileged to be part of such an amazing team
Exciting news! Last night we took home the award for Ongoing Innovation of the Year at @MCV_DEVELOP for our continued work on Sea of Thieves. Who knew pirates could be so innovative? And no, we didn't nick it off a Galleon.
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Matt 🦙🔫 retweeted
Super proud of our @SeaOfThieves team for another chart topping moment! (we topped the Xbox and Steam charts when we launched on those platforms a little while back!). Thank you to our team, partners and most importantly to our players and community! blog.playstation.com/2024/06…
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Seize Flameheart's flagship and become the boss fight through a brand new World Event in Sea of Thieves Season 13, arriving July 25th.
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Lol an old Mazda can carry over 30 bags. This is a REAL truck.
Demonstrating true Cybertruck work. This is a REAL truck! 🇺🇸 $TSLA #SurfRanch
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Here is your annual reminder that if you don't want to spend lots of money on raised beds, get pallet collars off FB Marketplace (etc) for ~£8 each. They're strong, stackable, flatten, and cheap.
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Matt 🦙🔫 retweeted
Xbox president Sarah Bond responds to a question from Bloomberg's @dinabass about why Hi-Fi Rush developer Tango Gameworks was shut down. Full interview here: youtube.com/watch?v=oIpc8VZ3…
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Matt 🦙🔫 retweeted
An important update… I could just type the damned thing out, but the internet gals said “bad news does better if it’s in an image”. If your keycard isn’t working, that’s how you know you’re affected.
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AKA "we played chicken with MS, Sony, and Nintendo, and lost every round"
This quoted post is unavailable.
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After an incredible amount of effort and care by all the amazing people at @RareLtd, we are finally live on PS5 ❤️‍🔥 Here is our release bridge
The Sea of Thieves servers are now offline for the arrival of both Season 12 and pirates on @PlayStation 5! Just give us some time to pop in and add those new weapons and tools, then we'll let you get to it. Remember, there will be an update to download before you next set sail.
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This Post is from an account that no longer exists. Learn more
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This is ❤️‍🔥
This weekend we welcomed our PS5 friends to the seas! to celebrate we decided to welcome them in style. Sea Of Thieves x PlayStation 🏴‍☠️🎮 @SeaOfThieves #BeMorePirate #SeaOfThieves #Xbox @Microsoft @PlayStation @Xbox
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A story in 2 parts entitled "wind"
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Six years ago I had just released Vicious Attack Llama Apocalypse, living in South Africa. Fast forward to today and I've been working on SoT for 75% of its life and living in the UK. Still blows my mind that I get to work with all these amazing people on a AAA.
Here's to six years of Sea of Thieves! Even after 2192 days of seeing you sail the seas, we're still surprised, entertained and inspired by your stories and creativity every day. So thank you, pirates, for sharing this adventure with us, and here's to many years ahead. Cheers! 🍻
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And now with PS5 we have to support cheevos and tophies
Pet peeve: People who use the word "cheevos" instead of "achievements"
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This is bad advice, don't do this.
If you're NEW to indie dev, don't make "small games". Have a clear vision and make a proper "big" game. Start small, work incrementally and think LONG TERM. Add one thing at a time. You'll keep learning and also have a goal to stay focused on. #gamedev #indiegamedev
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Visitors to Galleon's Grave Outpost may spot that the Merchant Alliance representative Marley has undergone a reinvention of sorts, finally presenting in a way that feels true to himself.
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