Keyboard smashing monkey hoping things eventually work. Previously @splashdamage, @OffworldInd, @CCPGames, @UnitedFrontGame.

Joined July 2011
You may want to consider back porting: Horde now has a UE_HORDE_PREFLIGHT_CL envvar. Using UAT CLI args you can pull -set:PreflightChange= but that is likely to go away or at least be deprecated in UE6 as we move towards C# BuildGraph. github.com/EpicGames/UnrealE… #UnrealEngine
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Regner Blok-Andersen retweeted
Introducing Epic’s version control system: Lore! Built from scratch and open-sourced, we made scalability and performance core tenets from day one. We’re releasing Lore as open source today.All source code, along with documentation of data formats and protocols are released under an MIT license and free to use. Help shape it into something even more powerful, together: Lore.org
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Regner Blok-Andersen retweeted
Hey Stargate Fans please let @amazon and @AmazonMGMStudio know how you feel about them cancelling #Stargate They MOCK us. They think they don't need us. Let them know what you think of that. I won't be watching ANY other Stargate that is created without the OG creators /Gero being involved. I'm DONE with studios SHITTING ON THE FANS AND KILLING IPS WE LOVE. #stargate #stargatecanceled #amazon #amazonstudios #amazonmgmstudio
HEY @amazon @AmazonMGMStudio I REFUSE to believe that the original creators of #Stargate would have created something that wouldn't have had broad appeal. They are extremely talented people that created one of the biggest franchises in our time. REVERSE this decision! LET THEM SHOW YOU AND US WHAT THEY CREATED. Look at what is happening to Disney Star Wars at the box office right now. Look at how the new Star Trek Academy went. WHY do you keep making the same mistakes?!? IT'S NOT TOO LATE. LET GERO, JOE AND THE OG'S COOK!
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Regner Blok-Andersen retweeted
I’m gonna simply say this: if you are at all interested in a Stargate show with ANY of the original creators/performers involved, now is the time to say something. Otherwise it really will be the end of that chapter forever. Let them know you are THERE
Hey Stargate Fans please let @amazon and @AmazonMGMStudio know how you feel about them cancelling #Stargate They MOCK us. They think they don't need us. Let them know what you think of that. I won't be watching ANY other Stargate that is created without the OG creators /Gero being involved. I'm DONE with studios SHITTING ON THE FANS AND KILLING IPS WE LOVE. #stargate #stargatecanceled #amazon #amazonstudios #amazonmgmstudio
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Regner Blok-Andersen retweeted
This Stargate petition still stands... we just need to add Martin Gero to it. @AmazonMGMStudio you dropped the ball big time@ Never forget #SaveTheGate change.org/p/amazonstudios-r…
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If you work with #BuildGraph for #UnrealEngine then check this out. You can now define OptionalRequires on nodes. If those dependencies fail the node will still run. If they pass then the output artifacts will be downloaded. Super excited to see this land in ue5-main.
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If you manage a #UnrealEngine Horde server deployment then I have wonderful news for you: Work is going into improving storage garbage collection. That includes improving the systems as well as surfacing information for admins better. github.com/EpicGames/UnrealE…
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The description of this change doesn't do it justice. Being able to quickly view errors in line from the step history in Horde is incredibly useful. Note the "Failure" is collapsed by default but can be expanded. github.com/EpicGames/UnrealE… #UnrealEngine #UEHorde #GameDev
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If you use the SubmitTool for #UnrealEngine I added an example of how to do dependent validators and a use case for why you might want to do that. github.com/EpicGames/UnrealE…
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Made a change to UGS to make it clearer that UGS can generate a P4Config file. Unless you had that set you wouldn't even know this was a feature of UGS. Hoping more devs can learn about it this way. Super useful to have for IDEs. #UnrealEngine github.com/EpicGames/UnrealE…
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Regner Blok-Andersen retweeted
The deadline for submitting talks for Unreal Fest Chicago is this Thursday, Jan 22nd! ⏱️
Unreal Fest 2026 is coming to Chicago next June, and I want YOU to present there! Call for proposals is open until January 22nd, speakers get free hotel accommodation and conference tickets 🤘 Apply here: unrealengine.com/news/apply-… I hope to see you there!
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Some of the best money I spend. Absolutely love the service. Not just the quality of the search results but also the features that improve search.
In the U.S, the Pennsylvania Supreme Court ruled that police can access your Google searches without a warrant. 🧵
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So how fast can you do a full rebuild of your #UnrealEngine project?
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So this is a thing. Sad times.
An update on Transformers: Reactivate.
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This was a fun read
Collection of insane and fun facts about SQLite. Let's go! SQLite is the most deployed and most used database. There are over one trillion (1000000000000 or a million million) SQLite databases in active use. It is maintained by three people. They don't allow outside contributions.
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Regner Blok-Andersen retweeted
🎯 @godotengine 4.4 support in Rider is locked and loaded with enhanced GDScript debugging. Get ready for richer object property inspection! Find more updates for game dev in Rider 2024.3 here: jetbrains.com/rider/whatsnew… #godot #gamedev
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Seems lots of people are migrating from X to either Mastadon or Bluesky. For those going to Bluesky my account is @regner.blok-andersen.com, which I hope to start using more.
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