We recently released the Vulkan SC SDK 1.0.21! Celebrate with us this major milestone for the safety-critical version of the @VulkanAPI as it's the first SDK that can install an integrated and readily available Vulkan SC development environment on our PC. rastergrid.com/vulkan-sc-sdk…
New Blog Post: Vulkan memory barriers and image layouts explained
rastergrid.com/blog/gpu-tech…
New Blog Post: The Vulkan SC Emulation driver stack
rastergrid.com/blog/gpu-tech…
We reached another major milestone with Vulkan Video:
khronos.org/blog/khronos-ann…
New Blog Post: Behind the scenes: the Vulkan SC Ecosystem
rastergrid.com/blog/projects…
We are proud to have played a key role in finalizing the @VulkanAPI Video Core & Decode extensions and adding support for them to the Vulkan Validation Layers!
khronos.org/news/press/vulka…
Don't miss Tony Zlatinski's talk about #VulkanVideo at #Vulkanised 2023 this Thusday!
vulkan.org/events/vulkanised…
Interested in joining RasterGrid on its journey?
Now looking for a Senior Software Engineer:
rastergrid.com/jobs/senior-s…
New Blog Post: SIMD in the GPU world
rastergrid.com/blog/gpu-tech…
RasterGrid retweeted
With SDK 1.3 February 15, The Vulkan Profiles Tools will enable using Vulkan Profiles on any device that supports Vulkan 1.0 + properties2 on day 1.
Thanks a lot to Žiga Markus, @rastergrid and @LunarGInc team for the help!
xitter.cf/VulkanAPI/status/14859…
The Khronos Group released the Vulkan 1.3 specification today, incorporating and mandating proven, developer-requested extensions, as well as a public roadmap and profiles. Learn more: khr.io/xj
New Blog Post: Multisampling Primer
rastergrid.com/blog/gpu-tech…
New Blog Post: GPU architecture types explained
rastergrid.com/blog/gpu-tech…
New Blog Post: Video compression basics
rastergrid.com/blog/multimed…
New Blog Post: Custom memory allocators
rastergrid.com/blog/sw-eng/2…
New Blog Post: Understanding GPU caches
rastergrid.com/blog/gpu-tech…



