Server Administrator, Programmer, Photographer, A/V Technician Former: inland recovery TowBoat operator, Marine Electrician, web-developer

Nashville, TN
Joined February 2010
Replying to @bot
@bot can you build a dashboard showing each of my major projects and progress on current goals and completeness of major features
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Replying to @bot
@bot let's get a basic customer support pipeline built on my website with a contact us page, build a new bot to handle it
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Replying to @XFreeze
@bot cautiously wrap these skills where useful into the Disk Saver bot and system wide directives. Note that you can continue to use a directory on my webserver as a temporary storage host for screens and videos as well. Thanks, good ideas :)
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Alex Mullins retweeted
Real life, baby
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Replying to @mikepat711
In my Tesla on the drive to work I built a new way to visualize Nexrad weather radar in a 3d with grok bot, and now I've got some important folks interested. Tesla grok bot in its first week might change the way we view weather radar forever. Let's go build the future!
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Alex Mullins retweeted
Today we're standing up XBOX LABS (labs.xbox.com). Here is the note that I sent to the team: Team, The first video games emerged some 75 years ago. In the time since, there have been booms and busts, but every year there are more great games to play, more devices to play them, and best of all, more people than ever playing. That growth helped make XBOX what it is today, and we've helped shape the industry in return, from bringing hard drives to consoles and online gaming through Xbox Live to Game Pass and cloud gaming, alongside franchises that have brought millions of people together. In recent weeks, we've seen games rapidly decompiled and rebuilt to run on hardware they were never originally designed to support. Windows PC builds have been translated to run on Apple Silicon or ported to run inside a browser through WebAssembly and WebGPU, the latter now approaching 90% global browser support. Perhaps more surprisingly, we've seen many of the biggest games in the world have been remixed into the source code of another. These experiments challenge long-held assumptions about our industry: the tether between software and hardware, the boundary between creation and play, and how people discover and experience games. While it is hard to predict the future of gaming, it is easy to see the possibilities in making great games easier to access, giving old games new life and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when (and sometimes because) they challenge our existing business models. To explore these possibilities, I’ve asked Scott to stand-up XBOX LABS, a small group of game makers, engineers and scientists whose job is to turn emerging ideas into things our players and developers can experience. We'll build in the open, learn from what people do, and measure success by whether more people are playing and creating. I think XBOX has an important role to play here. Coding became the first major workload for agents because they can write, run, and test software. Games share many of those same properties, and people spend more than 72 billion hours a year playing XBOX games, roughly five times the estimated time spent writing code worldwide. We've spent 25 years learning how to make great games, and I want our game makers to help shape what these new technologies make possible. As we learn, we’ll share the tools we build with developers across the industry, just as we always have. Our priorities aren't changing. We remain committed to the 4Cs, to making great games, to our hardware and to being responsible stewards of IP and the communities built around it. LABS gives us a way to explore new technology that is game design led without abandoning the work already underway. Asha
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Grok playing halo for the first time.
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Replying to @EMostaque @bot @grok
I've had good luck giving my bots standing orders to use build sessions via CLI for demanding work with limits and watchdogs. New limits on bot have made it far outlive my build usage limit. (Also my bots got build into a tight loop earlier this week and burned 25% of my usage because of a less than great intentional output feedback loop configuration of this setup, so it takes some trial and error)
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Replying to @DirtyTesLa @bot
Hey, this is a random reply. I see what you did there, the future is awesome lol.
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Replying to @elonmusk
🤖 Made with AI
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Replying to @vellindie
I'm rebuilding halo in my custom game engine, similar effects, it's awesome, but instead of the too small and close ring, I'm having the entire skybox roll and turn as the autumn slingshots around the moon approaching halo
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Am I the first one to play halo on the @Tesla entertainment computer? Working xbox360 controller connected too with working surround sound. (Original decomp did a stereo sum, I've improved a few bits). Owe my career path to this game, super fun to play with, even today.
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Replying to @dtoxmilenko
I'm playing it on a Tesla entertainment system, USB Xbox controller works too :)
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I disagree. I have 60 bots. 40 of them are active, I pay for grok heavy which granted is 300 bucks a month, I have four bots with tasks that check between every 1 and 6 hours to automatically kick stuff off. My bots execute things with grok build and uses my grok build budget rather than the grokbot budget for execution. I come close to running out, but it's usually within 6-12 hours of the reset.
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Replying to @elonmusk
It changes everything. I've got it wired into my home server lab, the power company knocked on my door yesterday and warned me that the power was going to go out because my transformer was leaking on my street. I didn't go anywhere. I just pulled out my phone and told my home lab bot emergency shutdown, stop all build tasks on my workstation and shut down every machine ceanly. Even though I've got almost 30 minutes of battery back up, it was able to shut everything down cleanly in the first 10 minutes, and then turn everything back on and do disk checks on my file storage server and website. It checked more logs and did more disk checks than I ever would have, and leaves me feeling infinitely more confident that I need to be with a technology this new. It's just that good. This workflow will change system administration forever.
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Earlier I was out clearing debis off the old branch line, and making decisions with my grok bot about the fun project I'm doing on the side while I worked. AI gives us the ability to do 10x the work we could before and opens up free time.
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Just playing around in my ground up game engine designed for AI tool use.
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Replying to @flywithaopa
This is the only place I would ever see you, so welcome back!
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Replying to @RAMcgi @karanC_12
1shot shipping containers, grok 4.5 blender with MCP, 4 minutes $0.35
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Replying to @karanC_12
In my experience grok 4.7 is more capable than all but fable, pretty much tied with SOL
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