Software Engineer, Reverse Engineer, 3D Artist, Game Modder, Easily Inspired

Joined May 2023
Create a Classic: TR30 - Stonehenge by Zreen Ever wondered what could be underneath Stonehenge? This level explores that! Quite great setup gameplay before entering stonehenge. Great environment with some quad driving too!
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Exciting development, the asset manager can now allocate assets when objects require them. Since it still works with a limited amount of memory, it can also release/free bundles from the memory. Bundles are archives loaded for each level, which does include weapons and characters
Good news, a lot of little issues were caused by the asset manager, which I've updated to dynamically allocate and release assets instead of piggybacking off of asset loads that remain in the memory. In other words, bundles are temporarily loaded only when an object requests it!
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In other words, you're now able to load all weapons in-game, among other things! I'm messing with a few model replacement mods to see how far this could go. It might be possible that Condemned 2: Bloodshot kept assets in memory when it likely shouldn't have. We'll see.
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I got tired of placing houses manually by the road. So I made a spline tool that strings houses like how they appear in real life Belgrade. There's a 70% chance that the houses will be seperated by gates or garages. #PS1 #ドット絵 #ゲーム制作 #gamedev #pixelart
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Just adding and re-adding some flavour text to rooms, as well as minor fixes... #REBHFun #ResidentEvil #ResidentEvil2 #Modding #RaccoonCity #TOS #Biohazard #バイオハザード2
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PsxRestore retweeted
Unreleased comic from early this year
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Replying to @Kallig448915
I'll consider it. After the news drop, I figured it might not be worth my time in continuing. I am working on other recomps I've yet to share.
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PsxRestore retweeted
Progress on my Famicom game. Graphics by @ahtamaraneze. ☺️ (My first NES game, no AI involved!) I spent two weeks studying MOTHER 1's scrolling system and finally managed to implement it in my engine... 😭 Also no original music yet, so listen to my favourite MOTHER song :')
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PsxRestore retweeted
"When their only experience of...humanity...was a crowbar coming at them down a...steel corridor."
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"Gordon Freeman is a theoretical physicist who had hardly earned the distinction of his Ph.D. at the time of the Black Mesa Incident."
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I thought I'd just release it in It's current state. See how the interest goes. wonkers76.itch.io/warmonger
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Just a girl who’s gonna be alright
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Masks are done..minus a few quibbles with them, also updated the backdoor key icons/check image, and also introducing the Eagle Plaque..though I may change the image for said eagle haha. #REBHFun #ResidentEvil #ResidentEvil2 #Modding #TOS #RaccoonCity #Biohazard #バイオハザード2
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Lately I'm in the mindset of making everything as lazily and with as few texture as possible
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imperator.
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PsxRestore retweeted
You know the current vibecoding epidemic is fucking ridiculous when stuff like this happens; the entire FEAR series already has PC versions - GOOD PC versions that are also available on GOG and in their Preservation Program Why would you ever want this dubious vibecomp?
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Today? Complete rewrite of the sky and spatial materials to support custom fog, it's range, curves, even strength for total control over the scene! Lights can glow in the fog, fog can take the colors of the sky for seamless transition, etc. #GodotEngine #PSX #retro #PS1
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One by one I am making these 3d assets by hand. Maybe one day I have enough to make a real environment out of them. Today, simple office cabinet, about 20 minutes spend (texturing & modeling).
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Oh yeah, going to push commits, see how much needs to be done before pushing a build by the end of the day.
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Fixed the item order. Seems that RexGlue puts it all in alphanumeric order, rather than the order of which I defined them in. That's fixed now.
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Added a background and "save settings" button.
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