Having planets is cool and all but it really makes some simple tasks so hard, especially when I care about performance. Just trying to do a sphere cast on my voxels, super simple with regular voxels… but not for me 🥲🥲🥲
I'm back from a short holiday break to continue working on #PlanetSmith. A very late happy new year to everyone. Some cool stuff to look forward to this month can’t wait to share it!
Behind the scene look at a 1 billion voxel tiny planet loading. Got this working super fast now and correctly prioritising chunks. Will push a new alpha build tomorrow.
#PlanetSmith#unity3d