Small video game production studio consisting of only one person (so far)... me.

Joined January 2024
On this day, 30 years ago, Super Metroid was released. One of the best games for the SNES, it revolutionized the metroidvania genre and carved the path for many amazing titles today! In celebration of this titan of a game, tell me your favorite power up😄 Speed Booster for me!
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Enemy scaling and becoming stronger as you level up is one of the worst mechanics ever thought of and implemented. It makes grinding pointless and punishes the player for making an effort to become stronger and better at the game!
What gaming opinion has you like this?
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Ha, this is hilarious! Maybe I could put something like this in my game, as well! You know... once I actually make it *look* good.
This quoted post is unavailable.
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I call it the "stuff I will eventually finished" folder, but yeah, same energy🤣
we all have this folder right?......Right?
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Have you ever seen a shaved dog? The game dev version is funnier🤣 I am removing the geometry fur, and redoing it using another method so it actually looks good😃 But, of course, any process has a first step🤣
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Why is this so freakin' true🤣
The most dangerous button for a game developer. It's like the worst kind of drug.
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#Gamers! What do you think about the sexualization of characters? My take — balance in plot, gameplay, and visuals (we all love Baldur's Gate 3) And if it’s an erotic game, for example, what's the fuss about?.. #gamedev #games #indiegames
73%I like it 🌚
13%I hate it 😡
13%Lemme tell you something
15 votes • Final results
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New orientation warping setup with better animations😃 Also, I finally made smooth transitions between ground locomotion, jumping and landing😀 #UnrealEngine5 #IndieGames #GameDev
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Orientation warping WIP! One of the greatest plugins in #UnrealEngine5. There's still some snapping issues, and the animations themselves aren't quite there yet 😫 In-game, this sort of strafing movement will be active only while targeting and/or aiming spells😄
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Happy #ScreenshotSaturday, everyone! Here's another video showcasing the progress of new locomotion animations. They still need some tweaking, but I think it's going in the right direction. Let me know what you think! #UnrealEngine5 #GameDev #furry
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Orange Turtle Studio retweeted
Hey #indiedev, it's time for #screenshotsaturday 🔥 💕LIKE if you LIKE! 🔄RT to support #indiegames Show us what your games look like! ⬇️
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For today's #ScreenshotSaturday, I can only share this screenshot of the process of creating new animations for Kai😄 What do you call a dog on a catwalk? #UnrealEngine5 #GameDev #furry
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Random question: should health bars be red, green, or some other color?
0%Red
100%Green
0%Other
2 votes • Final results
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Orange Turtle Studio retweeted
It's #ShowcaseThursday, let's support each other! 💬REPLY with your game 🔁RETWEET this thread ❤️LIKE for better visibility I'll retweet your amazing #indiegame 👾 🕹️ Wizard of Hope: play.google.com/store/apps/d… #indiedev #indegamedev #gamedev #gaming
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New sprint that depletes your stamina😺I'm sure everyone loves that! Also, new run/sprint animations. Let me know what's wrong with them, 'cuz I see there's something wrong, but I can't quite put my finger on it...🙁
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Working on a new run animation! It's still WIP, the tail is wrong and the arms flail too much, but it's a start😺 What do you think? @GameDev @IndieGames @furry
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In the last few days, I have been less active with posting new content from my still untitled game. The reason for that is simple: my focus now is to increase the visual quality of the game. New shaders, models, FX and anims. As many of you know, this isn't quick and easy 😐
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