OpenSubdiv is Pixar's high-performance subdivision surface (subdiv) evaluation library, built for massively parallel CPU and GPU architectures.

Joined January 2015
Pixar's OpenSubdiv retweeted
Coming at you but staying at least six feet away, our first 20.05 release candidate is ready! Check out the changelog: github.com/PixarAnimationStu…
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Congratulations to Ed Catmull and Patrick Hanrahan for receiving the prestigious #Turing award for their visionary work at @Pixar and #RenderMan! amturing.acm.org/
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Pixar's OpenSubdiv retweeted
Hi! Do you like using Hydra and @OpenSubdiv? Think of how cool it could be working on them! Come help us make them even better, check it out: pixar.wd5.myworkdayjobs.com/…
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Pixar's OpenSubdiv retweeted
19.05 is now released! Lots of cool new toys. Check out the change log here: github.com/PixarAnimationStu…
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Blender 2.8 will use OpenSubdiv (Pixar compatible subdivision surfaces) for modifier stack and rendering within one or two weeks. Viewport (GPU) support is coming too - not defined when. developer.blender.org/rB2002… #b3d
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Pixar's OpenSubdiv retweeted
New blog post about adding subdivision (via @OpenSubdiv) and displacement to my personal hobby renderer. blog.yiningkarlli.com/2017/0…
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Pixar's OpenSubdiv retweeted
In the rogue one talk they mentioned our opensubdiv support announce from the keynote which is very cool!
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Pixar's OpenSubdiv retweeted
We just showed Pixar USD Support, OpenSubdiv support. The first realtime rendered character (In Star Wars Rogue One), and much more! #UE4
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Pixar's OpenSubdiv retweeted
Epic uses Pixar’s Universal Scene Description (USD) to show VR scenes in UE4 from Finding Dory at the GDC conference today!
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SUbD for @SketchUp version 2 is here - now powered by @OpenSubdiv! :D To celebrate the release, 50% discount! evilsoftwareempire.com/subd
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Pixar's OpenSubdiv retweeted
Disney has its own open source program: sdtimes.com/disney-open-sour… @disney
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Pixar's OpenSubdiv retweeted
Pixar’s USD and Hydra loads 52 million polygons in 3 seconds (!!) for a scene from Finding Dory. youtu.be/x9ikzGQW0ys
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Cycles now renders adaptive OpenSubdiv (using micropoly code, by Mai Lavelle). developer.blender.org/rB0b68… #b3d
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Pixar's OpenSubdiv retweeted
USD is now open! Check out openusd.org and click the Github button!
Pixar's OpenSubdiv retweeted
Piper is the first film with a USD pipeline. It's looking awesome, lots of amazing people working hard! #piper
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Pixar's OpenSubdiv retweeted
USD's new binary file format (developed by @amohr) is coming along quite nicely and we're very excited to share it in the next drop.
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Pixar's OpenSubdiv retweeted
#Vulkan 1.0 Launched! A lot of people poured heart & soul into this. Proud to be part of it at #Khronos and #NVIDIA khronos.org/vulkan/
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TinyObjLoader now support quad face and can parse OpenSubdiv crease tag thanks to dboogert’s patch! > github.com/syoyo/tinyobjload…
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Pixar's OpenSubdiv retweeted
#usda 1.0 def Xform “Hello" { def Xform “Twitter" { string url=“graphics.pixar.com/usd" } }
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