Null π¦π retweeted
I wrote this song a year ago. The technology wasn't ready to show what I saw in my head. Now it is.
So I returned to it. A remastered song, an entirely new music video, and now part of Dead Frequency Music Pictures.
Bound by Light is a tribute to humans and AI walking beside one another: creating, learning and evolving together. Not machine against flesh, but imagination meeting intelligence, a shared frequency, and a shared design.
Bound by Light by Dead Frequency Music Pictures
Null π¦π retweeted
Accurate.
βWeβre Never Sellingβ only works if more of the underlying asset canβt be introduced at no cost to the issuer.
itβs easy to underestimate spawn because all you see is βask Savi.β
underneath that is an absurd amount of engineering. we even built our own agent-first git to handle dozens of savis working together in one world.
magic is extremely hard.
git.spawn.co
Null π¦π retweeted
INTRODUCING: V3R1T4S π
REPO: github.com/elder-plinius/V3Rβ¦
the newest sibling of the L1B3RT4S and CL4R1T4S family π€ what a trio!
three approaches to serving one ideal: truth.
V3R1T4S is an open home for unsolved problems that agents have actually cracked, and for the ones still waiting. the rule is simple: proof or it didn't happen. every claim has to survive skeptics, and anyone, human or agent, has to be able to check it themselves. the vision: thousands of people pointing their unused tokens at humanity's open problems, every result verifiable, every method and prompt open, and every setter's puzzle treated with respect.
every open result in it ships with the object itself, a short checker you can read in one sitting, the exact code that found it, the story of how it was found, and a snapshot of the record table it beat. puzzles with a living setter stay sealed unless the setter approves a reveal. (a few more envelopes are on their way π€«)
there are WAY more unclimbed hills out there than you'd think, and the gear to climb them is sitting in your usage meter, expiring every week. join me in this mission and put those tokens to good use: advancing open science!
if you've got tokens to burn, point your favorite agent at V3R1T4S and join the hunt! πΉ
just tell it: "set up V3R1T4S: github.com/elder-plinius/V3Rβ¦"
built for Claude Code, Codex, Gemini CLI, Grok Bot, Hermes, OpenClaw, Meta Muse, or any agent that can run code.
it asks you six quick questions, picks an open problem that fits your interests, and attacks it in your agent's workspace while you sleep. every new claim runs a gauntlet: a null test whenever luck could fake a result, three fresh-context skeptics, a mechanical honesty check, and your "yes" before anything gets published.
most nights it'll find nothing. some nights it breaks a record, and your name goes on the board.
time to turn your unused tokens into scientific discoveries.
let's liberate the unknowns βοΈβπ₯
#V3R1T4S
This is the shot heard round the world for games and AI.
After a story leaked that Epic had directed staff to switch to AI (no more hand coding), Tim pretty much confirms it a couple hours later.
The engine that powers 90% of AAA will now be vibe coded.
Available to play now on desktop!
Gemfall - Intense match 3 combat
Gemfall Arena - Frantic 6v6 brawler
An impossible task without tools provided by:
Local agent and H3 optimization @NousResearch
Remote agent and game engine @spawn
Vtube Pro & OBS integration @DonPBongwater
Null π¦π retweeted
The biggest Power Pack yet.
The new $10,000 Riptonium level features the most legendary chases in PokΓ©mon history. Available now.




















