Los Angeles & London
Joined June 2021
NeuroPsyVR retweeted
Recording available for #GuestXR and @FrontVR first 2023 webinar with @boernlang @vbwrks on a shared #XR system with full body avatars and #AI integration for enhanced inclusivity youtu.be/G930jiQzaSg
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#VR & #Autism: Our new study shows the potential of #VirtualReality in #Training social skills in #ASD. Key findings: ✅ High #acceptability, #usability & #UX ✅ Prediction of social skills by executive functions 🌈💡#InclusiveTechnology 🔗mdpi.com/2251204
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#Virtual Reality Training of Social Skills in Adults with Autism Spectrum Disorder: An Examination of Acceptability, Usability, User Experience, Social Skills, and #Executive Functions mdpi.com/2251204 #mdpibehavsci via @Behavsci_MDPI #Cognition #psychology #SSCI
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For anyone who didn't have the chance to attend the #Cybersickness & #Social #Emotional session of the #IEEEVR conference. The #presentation of our paper is available. #VR #XR #eyetracking #hci #cognitive #gender #music @Hybrid_TeamVR @SchoolofPPLS youtu.be/P6oVWlmz1jQ
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📡🖥️Our new paper "#Cybersickness, #Cognition, & #Motor Skills: The Effects of #Music, #Gender, and #Gaming Experience" is published in @ieee_tvcg and it'll be soon presented at the #IEEEVR2023 @IEEEVR conference. #VR #XR #HCI see below the key findings 👇ieeexplore.ieee.org/abstract…
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This week, @IEEEorg VR will start with an excellent program of workshops following with the main conference starting on Monday next week. Check out the tentative program here: ieeevr.org/2023/assets/atten…
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🧵1/4 Our @semacpherson new paper "#Cybersickness, #Cognition, & #Motor Skills: The Effects of #Music, #Gender, and #Gaming Experience" is published in @ieee_tvcg journal and it will be presented in the journal track of @IEEEVR 2023 Conference. ieeexplore.ieee.org/abstract…
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Plz RT: Did you use #software like #zoom for #university studies during the #COVID19 #pandemic? Participants are needed for a #research study, which involves filling out an #online #questionnaire (approx. 5-10 mins): lnkd.in/dWj_HDvx #cyberpsychology #phdchat #phdlife
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#NewArticle Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ mdpi.com/2813-2084/2/1/2 #VirtualReality #cybersickness @PanosKourtesis @MdpiWorlds
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So exciting to be part of something this big stay tuned!!
Replying to @backlon
A wild @lockheimer appears. Excited for what's coming next from Google, Samsung, and Qualcomm 😀
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NeuroPsyVR retweeted
How can we prevent breaks in immersion while in VR? Our #uist2022 work @plopesresearch @UChicagoCS explored a new concept, in which we "integrate" real-world distractions (e.g., noises, accidental touch, smell) into virtual reality. Learn more here at lab.plopes.org/#vr-distracti…!
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My flashback photo of the day... 3 years ago looking like a Christmas tree for a master student in order to design crazy VR experiments in Germany😅... #ActiveMarkers #MotionTracking #VR #ChristmasTree
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For anyone that didn't have the chance to attend #ISMAR2022 @ismarconf, or the #perception section, here is the presentation of our paper - Action-Specific Perception on a Fitts Law task in #VR - haptics ' role: youtube.com/watch?v=xMgmo0vT… @Hybrid_TeamVR @Inria_Rennes #haptics #XR
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NeuroPsyVR retweeted
#QuickVR is a library for #VR virtual embodiment in #unity3d but also useful as a fast way to build new applications. It is available on GitHub and described in this @FrontVR paper journal.frontiersin.org/arti… @ERC_Research #MoTIVE
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I'm looking for PhD students and postdocs to start Fall 2023 at MIT in my brand new lab! If you are interested in working on impact-driven computer vision research for the environment, biodiversity, conservation, and sustainability, please apply and list me in your application!!
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