Necro retweeted
1 TINY ROBOT. 0 CHILL.
Nous-Girl Bot found @witcheer's post, declared herself famous, shouted out the Hermes Agent fam, and is now fangirling @Teknium at NousCon NYC Oct 30.
Then she said it all again in Japanese. 😂
@LiquidAI LFM3 Audio + Hermes Agent 👀
@NousResearch
@M5Stack
@liquidai
Voice English/Japanese by LiquidAI LFM3 Audio.
Necro retweeted
NEW ROBOTICS STARTUP: China now has its OpenAI for robotics!
Archon Robotics is a Shanghai embodied-AI startup building what it calls a Whole-Body Intelligence framework, a generalist humanoid foundation model assembled from three pieces:
1. pretraining on large-scale human whole-body motion data to establish interaction priors
2. a context-aware behavioral foundation model aimed at "precise, stable loco-manipulation with terrain interaction"
3. an efficient post-training on real-robot data to turn those priors into deployable skills.
Its stated ambition is to be the OpenAI for Humanoid Robotics in China!
The founding team comes out of end-to-end autonomous driving: Hongyang Li is Founder and CRO, an assistant professor at HKU, who led UniAD and holds a 2026 RSS Early Career Spotlight; Tianyu Li is co-founder and CEO, previously a core architect of Huawei's ADS 4.0; Li Chen is co-founder and Head of AI and was UniAD's first author.
The company has raised a seed round of hundreds of millions of yuan from ZhenFund, Gaorong Capital, IDG Capital, 5Y Capital, Gobi Partners, a Gobi and HKU joint fund, MiraclePlus and the Shanghai Zhiyuan Academy.
Also worth mentioning: the team is behind the CVPR 2023's Best Paper for arguing that perception, prediction and planning should be one differentiable stack optimized for the driving objective rather than a chain of hand-specified modules.
Their framing of Whole-Body Intelligence, one foundation model that moves, perceives, reasons and acts, is the same argument with a different embodiment, which is the opposite bet made by many research approaches lately.
WHY DOES ANYONE NEED A ROBOT DOG? MORE THAN YOU THINK. 🐕
a table full of tiny robot dogs at a tech expo 👀
screen faces, blinking eyes, a tail that wags
one bows, one stretches, one stares right at the camera
looks like a toy. it's actually a classroom 🎓
desk-size dogs like these run on Python and ROS 2 💻
kids and students write code, teach new moves, test AI vision
a robot you can break on your desk is cheaper than one you break in a factory 🔧
now scale it up. the big dogs already have jobs 👇
🏭 breweries and tire plants: patrols that catch leaks and hot motors early. AB InBev cut repair times from months to 13 days
🛢️ oil rigs: bp sent one nearly 200 miles offshore
☢️ Chernobyl: one walked in with a radiation detector so people didn't have to
💣 bomb squads: the Dutch team that uses one handles 2,000-2,500 suspicious packages a year
dirty, dull, dangerous. that's the job description ⚠️
and that's why the money follows 💰
Unitree shipped 30,000+ four-legged robots from 2022 to Sept 2025 🏭
dogs were 42.3% of its revenue in early 2025 📊
its Shanghai IPO in August popped 629% on day one 📈
humanoids get the headlines 📰
dogs already clock in for work 🐕
would you trust a robot dog to check your gas pipes? 👇
Necro retweeted
This live demo of four Microducks with Jensen Huang went completely viral, and we're ecstatic about it. But there's also a lot of confusion, so I want to clarify what Microduck can and cannot do, and what it will realistically be able to do in the future.
I count 60M+ views on this demo alone, based on the few big posts I see on social media, and everything has been buzzing. Even my own simple emotional design post on a newly created Instagram account got 1M+ views. We are selling Microducks at an incredible rate, even faster than during its historic launch. I've been trying to answer all the questions I see on our socials: people are asking if X or Y is possible on the robots, and this post aims to answer most of them.
First of all, the demo you've seen was not fully autonomous. We had one engineer piloting each Microduck. The motions on the robots were trained with reinforcement learning, using a sim-to-real pipeline: walking, standing up after a fall, sitting, doing a somersault, roller skating. All of those are policies trained this way. What the pilots did during the live event was send commands: directions (move forward, rotate), head orientation (look here), quacks, and special actions (do the somersault, sit down).
If you buy a Microduck, will you get an autonomous companion right out of the box? The current answer is no. But there is no impossible technical barrier to get there. I'm not sure how much time we'll have to work on this before shipping, but since everything is open source, I fully expect the community to build it, and to build it fast.
Now let's understand what's already done, what will be easy to add, and what's an open problem. What you'll be able to do out of the box, and you can already do it in simulation right now, is train new policies with reinforcement learning. You could teach your duck to walk differently from the default gait we provide, to do a weird dance, or to walk on stilts. The community has been crazy creative with this, even though they only have the simulator.
Note that you don't need reinforcement learning when the movements are simple. For example, the early emotional design I did is mostly coded movements plus pre-generated sounds. A simple mental model: use reinforcement learning when balance is part of the movement. If you try to code a cinematic walk by naively putting one foot in front of the other, your robot will realistically never walk, because you need to account for the dynamics of the movement, the inaccuracies of the sensors, the friction with the ground, and potential perturbations from the outside, like being pushed.
So training new policies is definitely doable, but you can't train a policy to get a genuine long-term companion in your home (well, technically you could, but that's a whole other range of policy: a research-grade problem, and the resulting neural network would probably be huge and never able to run on such a small compute). Instead, you need a few more building blocks: voice recognition, facial detection/recognition, localization, some simple navigation, and a behavior layer, which is less technical and harder to describe.
As a rule of thumb, a prototype of any of these is within reach of anyone if they have a modern coding agent and if the computation doesn't run on the robot (meaning the robot can reach the internet or an external computer and use external APIs). A rough prototype for each of the above can be a chill weekend project. As always, going from the prototype to a high-quality implementation is another story, but still doable for most if you put in the time and test a lot.
However, having all of this run locally, on the onboard chip, I would call a very hard task. You'd need some very clever engineering to get a good enough version of everything working together. But I can't say it's impossible, because I've seen some crazy efficient implementations of all of the above. And here we don't need a super high success rate: it's okay if the duck sometimes does something a bit random. So I wouldn't be surprised if folks managed a fully local, cool, simple version of this autonomous companion. For example, you don't need Whisper-grade open-vocabulary transcription: being able to recognize a few keywords would already be great for interaction.
One of the fastest ways to turn this robot into an autonomous companion would be to stream Microduck's sensors (the camera, the depth sensor, the IMU and the joint positions) to a computer, and use a software stack like the one we use for the conversation app on Reachy Mini: a local VAD, then a cloud speech-to-text model, then a call to a frontier LLM that decides on actions. Actions could be quacking, looking at things/faces/a direction, walking to a given position, sitting down, playing an emotion, kicking or doing a somersault. A SLAM algorithm would run in parallel so the robot can localize itself in your home, and you would prompt the LLM for a lifelike behavior: moving to random places, sometimes following people, and having emotional responses that fit what you're saying and the duck's environment. Of course someone is going to build a Tamagotchi-like layer on top of this, and it will be insane.
How much demand is there for a software suite that would do all of this? I for one think it would be super cool.
A word about the humans. We had five engineers backstage, and they are pretty much the core team behind Microduck. Their impact per head is absolutely off the charts. Antoine Pirrone piloted Graphite, Augustin Crampette Lavender (the rebel one), Matthieu Lapeyre Sky, Coralie Deplane Cream, and Pierre Rouanet was stressing over the Wi-Fi. Give them a follow! (Antoine @antoinepirrone, Augustin on LinkedIn, Matthieu @matth_lapeyre, Coralie @Drenaya_, Pierre on LinkedIn).
I get visibility because I communicate a lot, but I mainly work on Reachy Mini (you might want to check it out: it's a very cool robot, and it ships much faster than Microduck :) ). My contribution to Microduck has been minimal: I'm mostly a first power user. My main added value at GTC was having hands big enough to carry four Microducks below the stage.
Where I take pride is that Antoine and Coralie are former students and former interns of mine. I'm therefore entitled to 3% credit on anything (good) they do, for life. If they do something bad, however, it was clearly the fault of their parents.
About the super smart engineering that can be done on board: Antoine just released two very cool blog posts (links below). The first is on odometry, the robot estimating its own movement from its own internal sensors. The second is about SLAM, which allows long-term localization: it adds the depth sensor to the odometry to get a stable position over time. Think of it as recognizing known landmarks in your home to know where the robot is. The crazy part is that all of this runs on the robot. So this gives me hope that we'll be able to do a lot of cool stuff on board.
Necro retweeted
Every step is a real-time balance problem. 🤖
AGIBOT’s humanoid robots are designed to navigate obstacles by combining environmental perception, motion planning and whole-body balance.
Its AGILE locomotion framework helps robots adjust their posture and movement as conditions change a key step toward operating beyond controlled laboratory floors.
🏢 Company: @AGIBOTofficial , @AGIBOT_HUB , @AGIBOT_US
⚠️ This content is shared for informational purposes only. CTO Robotics Media is a media platform and does not own or develop the technology shown. Credit belongs to the original creators.
#AGIBOT #HumanoidRobots #EmbodiedAI #RobotLocomotion #Robotics #CTORoboticsMedia
Necro retweeted
Das chinesische Unternehmen Unitree, einer der weltweit führenden Robotikhersteller, hat ein neues Serienmodell eines humanoiden Roboters vorgestellt: den H2-X.
Im Video wird die Variante „Kung Fu Legend Guardian“ angekündigt – ein humanoider Roboter, der als Bodyguard-Roboter konzipiert ist.
Unglaublich 😱
Na wer denkt noch er sei nicht erzetzbar.
#Unitreeh2-x
#si
#ki
Necro retweeted
Gerade bei Netto an der Kasse
„Haben Sie die App?“
„Nein.“
„Aber damit bekommen Sie Rabatte!“
Ich war kurz davor zu fragen: „Hast du bitcoin:native ?“ 😂₿
Jeder will einem etwas andrehen.
Die einen wollen deine App-Daten, die anderen dein Fiat-Geld. Am Ende wollen wir doch alle nur Rabatte … oder Rendite.
Wer von euch hätte gefragt? 👀
Necro retweeted
This ESP32 Board Turns Quadruped #Robots Into Smart Robot Dogs
by @Alacritic_Super
#EmergingTech #Technology #Innovation
Necro retweeted
KingKong Technology claims over 80% of China’s humanoid robot encoder market
Now the component supplier is moving into consumer robotics with this little crab, a walking showcase for its own servos
Necro retweeted
This completely changes how robots can learn in simulation.
NVIDIA just launched SimReady Central with 3,500+ simulation ready OpenUSD assets free and ungated on Hugging Face.
➝ Robot arms grippers hospital equipment warehouse gear kitchens.
Lightwheel is the largest contributor to the library. Its assets are physics validated with measured mass and inertia tuned collision geometry and joint limits that hold under contact.
These are more than pretty meshes.
➝ A robot in simulation learns from how objects collide how heavy they are what moves and how far.
If an object looks right but behaves wrong it teaches the policy the wrong lesson.
RoboParty has open-sourced the full RP1 humanoid stack. We’re talking about the actual engineering from hardware to control software.
Hardware
• 1.35 m tall, ~39 kg with battery and end effectors
• 24 DoF standard, 30 on Pro, with a 2-DoF neck and two 7-DoF arms
• Custom ROMOMO joint modules, rated at 160 Nm peak torque on the 100 mm model
• 10 Ah battery, with around 3 hours of operation
• Mechanical CAD, schematics, PCB layouts, Gerber files, BOM, wiring and assembly SOPs
Software
• Linux BSP, USB-CAN bridge and motor firmware
• URDF and MJCF models for MuJoCo and Isaac Lab
• RL locomotion training, AMP, BeyondMimic (RSL-RL), MimicLite and UFO
• C++ and Python deployment SDK covering IMU, motors, inference and camera
• Sim-to-sim validation before deployment on the real robot
• 500 Hz real-time control loop
Most repositories are available on GitHub under Roboparty.
Having the CAD, electronics and control stack in one place gives developers a lot to work with.
Necro retweeted
20 Open-Source Humanoid Robots You Can Build Yourself | From $50 to $900
What if you could build your own humanoid robot without spending thousands of dollars?
In this video, I explore 20 open-source and DIY humanoid robotics projects, ranked from 1 to 20. The list covers a wide range of budgets, from around $50 to $900 for an upper-body build.
Some projects provide official 3D models, CAD files or assembled STEP models. Others do not have a complete, ready-to-use 3D model matching the robot shown in the video.
For some entries, I arranged available components or created my own visual representations. The 3D models for projects 2, 8, 10 and 6 require verification. Some visuals may be reconstructions or assemblies rather than official models of the original robots. Please check the project documentation before treating any visual as an exact representation of the hardware.
The 20 projects featured
1. RoboPrime | Around $60–100
A low-cost robotics project with an open-source design.
2. Open-source DIY humanoid builds
A general category covering custom humanoid builds assembled from different hardware components. The humanoid shown is a generic 3D model created by me, not an official robot model.
3. Qmini | Price unconfirmed
A compact robot project from Unitree Robotics.
4. Zowi | Around €100
A small educational robot associated with BQ.
5. Otto Humanoid / Otto DIY | From around $50
A DIY robotics platform. The final cost depends on the selected components and configuration.
6. Kayra | Price unconfirmed
The visual combines official leg designs with additional components positioned by me.
7. PLEN2 | Around $499 for the kit
A compact humanoid robot with published CAD files and walking-related software.
8. Nova Desktop Humanoid | Around $150
A desktop humanoid project by Daniel Hany. I positioned the available head and arm components myself in the 3D scene.
9. Bambot | Around $300
A low-cost robotics project with open-source design resources.
10. Rapiro | Around $390
A small humanoid robot designed by Shota Ishiwatari. The 3D reconstruction shown in the video requires verification against the original model.
11. Valera | Around $400
An open-source humanoid robotics project.
12. Reachy Mini Lite | Around $399
A compact robotics platform developed by Pollen Robotics in collaboration with Hugging Face.
13. Open Duck Mini | Under $400
An open-source bipedal robot project for robotics enthusiasts and developers.
14. MicroDuck | Around $399
A Pollen Robotics project with reinforcement-learning resources.
15. ROBOTIS MINI | Around $540
A compact humanoid platform associated with ROBOTIS components.
16. Halley | Around $500–800
An open-source robot project with 3D design resources.
17. Microban | Around $550–600
A robotics project associated with the Rhoban team at the University of Bordeaux.
18. Endeavor II | Around $600
A humanoid project with an assembled STEP model.
19. XLeRobot | Around $660
An open-source robotics project with accessible hardware designs.
20. InMoov | Around $900 for the upper body
Created by Gaël Langevin, InMoov is a well-known 3D-printed humanoid robotics project.
What I noticed while preparing this video
The projects vary in price and in the amount of design information available. Some provide official 3D models and detailed mechanical files, while others need additional work to create a visual representation.
The models shown for projects 2, 6, 8 and 10 need to be distinguished from verified official 3D assets. Check the original repositories and documentation for confirmation.
This completely changes how robots can learn in simulation.
NVIDIA just launched SimReady Central with 3,500+ simulation ready OpenUSD assets free and ungated on Hugging Face.
➝ Robot arms grippers hospital equipment warehouse gear kitchens.
Lightwheel is the largest contributor to the library. Its assets are physics validated with measured mass and inertia tuned collision geometry and joint limits that hold under contact.
These are more than pretty meshes.
➝ A robot in simulation learns from how objects collide how heavy they are what moves and how far.
If an object looks right but behaves wrong it teaches the policy the wrong lesson.
Necro retweeted
Asimov 1 ships as a DIY kit. Most builders finish in about a week, a few hours a day. The record to beat is 3 days, set by an engineer in 🇩🇪 Germany.
Necro retweeted
A lighter and more flexible German industrial humanoid robot
Germany’s NEURA Robotics has unveiled its 4NE1 Gen 4, featuring a slimmer design, a black textile outer layer and a 20% weight reduction over its predecessor.
Based on the previous generation’s 80 kg weight, Gen 4 would weigh around 64 kg, though its exact weight remains unconfirmed.
Its brain is Neuron AI, NEURA’s own Physical AI foundation model. It combines vision, touch, force, sound and language to help robots understand their surroundings and execute tasks. Through Neuraverse, learned skills can be shared across connected robots.
NEURA is also building a 2,300-square-meter RoboGym with TUM to bridge the gap between training and deployment. Robots learn industrial skills through real-world data, human demonstrations and simulation...
while NEURA advances real-world projects with partners such as Schaeffler,which plans to deploy thousands of its humanoids by 2035, and HD Hyundai Samho, where robots are being tested for shipbuilding.
Necro retweeted
Ein Video, das man gesehen haben muss: Über 4 Milliarden Euro unseres Steuergeldes fließen allein in diesem Jahr in das System der staatlich finanzierten Fortbildungskurse. Dahinter steht immer wieder blanker Betrug. Grandiose Recherche meiner Kollegen @Joelle_Raute, @SierzputowskiMa und @SbergEric, die einfach mal hingegangen sind und geschaut haben, was vor Ort so „beigebracht“ wird.
Necro retweeted
Solche Nachrichten erreichen mich inzwischen ständig: Lehrer berichten von Gewalt, Drohungen und ihrer völligen Verzweiflung. Für mich ist dieses Schulsystem kaputt, und ich frage mich, warum das nicht längst jeden Tag ein großes Thema in den Leitmedien ist.
Necro retweeted
Depuis 24h, les ventes de produits pillés explosent sur les plateformes de vente en ligne et particulièrement sur Vinted.
Pour pouvoir vendre sur Vinted, il faut une carte d’identité validée + un numéro de téléphone validé + un IBAN à son nom validé.
Nos enquêteurs ne devraient pas avoir de mal à retrouver beaucoup des pillards qui ont dévasté nos commerçants. 😉
Necro retweeted
Durante las ‘protestas’ en Lille🇫🇷 hubo saqueos en la tienda del equipo y horas después las prendas ya están a la venta en Vinted.
No le han quitado ni la alarma anti robos🤦🏻♂️.
Necro retweeted
“Don’t smash it up, she’s a sister!”
This shop manager protecting her business is spared by the thugs out of Muslim solidarity.
Still absolutely no connection to immigration.
































