Australian VR Content Creator. Sharing my love for VR on all platforms | [email protected]

Brisbane, Australia
Joined May 2009
XREAL AURA coming soon starting at $1,279. xreal.com/aura
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Congrats Hyper Bullet for winning the Australian Game Award for Extended Reality. 🎉 It’s free on the quest store btw and definitely worth playing @GCAPConf
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XR Meetup at MIGW VR is lucky to have so many passionate folk. 💪🏼
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I am absolutely stunned right now. Normal Golf Game has been one of the hardest dev cycles of any game in my 20 year career. Beyond grateful.
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Naysy retweeted
Meta VR Glasses Specs. Very high PPD, Eye and Face Tracking. I was off by one degree for the diagonal FoV, at 87° vs ~88-91° 👄
Me when it's finally real and I can sleep.
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Meta VR Glasses Coming Spring 2027.
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Finally 🔥
💥 The biggest update in Beat Saber history. 💥 We're adding a brand-new way to play — Flux — bringing hand tracking to the entire game, and finally giving you a progression system with rewards worth chasing: ✨Custom Sabers✨ and much more. Eight years in, and we're just getting started. Coming Spring 2027 to Meta VR Glasses, Meta Quest and Steam.
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Naysy retweeted
Beat Saber is on sale on Steam for the first time with it's lowest price ever. Early Acces in 2018 it was 19.99. 1.0 in 2019 it then went up to 29.99. 7 years goes by without a single sale but they cut the price back down to 19.99 earlier this August. And today on sale for 14.99.
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Out today: My 2nd ever solo dev project, ‘Normal Golf Game’. Shoot from anywhere. Hit anything. But remember, you’re not leaving until Luke Muscat is satisfied. Good luck, you are going to need it ⛳
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Today I’m launching External Pass. I’ve spent the last few years helping lots of VR developers with playtesting, mock reviews, marketing and consultation. Now I’m putting a name to it. externalpass.com
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Explaining the Ocarina of Time Remake to Gen Z
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I guess I’m waking up at 3am Australian time then 😩
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Noooooooo. This is so brutal 😭
Polyarc, creators of VR games like Moss and GlassBreakers, have announced they’re closing down “Working together over all of these years has been an honor. Bringing surprise and delight to those who played our games has been a privilege Polyarc has been home to exceptional developers across all disciplines. If you are hiring, please see the link below” docs.google.com/spreadsheets…
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Naysy retweeted
First official visuals of Meta's Project Phoenix, found in the HorizonOS Prescription Lens firmware package!
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Steam Frame features work great with Bootstrap Island (PCVR)! 🔥 #vr #steamframe #pcvr
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Any day now...
STEAM FRAME UPDATE OFFICIAL STEAM FRAME UNBOXING VIDEO BY VALVE
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Time and time again I see Game Devs share the disappointment of their games not performing. And I really feel for them. But I really want to emphasise how important a marketing strategy is. It should be the first thing you think about, not the last...
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And it doesn't have to cost, money. There's so much you can do for free. - influencer reach out - forum posts - social content @pgmuscat just released a video about how his own marketing strategy helped with wishlists youtu.be/LmmHLQlgV-w?si=SmZU…
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I just hate seeing hard working devs fail because they didn't market their game. It's so, so important. So PLEASE have a marketing strategy in your release plan Thank you, From an Ex-games marketing person
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Naysy retweeted
A brilliant day out at @SoulAssemblyLTD with @Naysy giving @vr_oasis a taste of good old Aussie Vegemite 😳
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