Michael Conkin retweeted
We're on location for the Age of Empires II @EscapeAoE ECL Final! Come say hi to Eliot & Michael if you are there in person, or tune in to twitch.tv/escapeaoe to see the start of the 2 vs 2 stage with Secret vs Suomi live now!
Michael Conkin retweeted
Now big mobile publishers are soft launching playable ads on small ad networks, improving the ad's conversion, then spending heavily on bigger networks when ready. I’m still learning how to do that effectively for our *games*. :P
When you realize the problem you found a mediocre solution for has already been solved more elegantly by you-from-6-months-ago. Gamedev is hard. – at West End, Vancouver
First time booting up #IntoTheBreach and wow… what a powerful narrative communicated in less than 10s – at West End, Vancouver
Michael Conkin retweeted
IMO the hardest step for aspiring (commercial) indie game developers is learning to finish games consistently and efficiently - to move past game jams and prototypes but also avoid getting mired in a single project for years without end. It's a tiny sweet spot that's hard to hit.
Michael Conkin retweeted
Meowza Games is a professional corporation focused on maintaining strong branding and identity initiatives
Au contraire, my friend. There are 9 coins per second to do here. #SuperMarioOdyssey #NintendoSwitch
Michael Conkin retweeted
I wrote about water on the Campo Santo dev blog. That URL though 😍 xitter.cf/camposanto/status/9746…
New on the blog: Matt Wilde (@skilful) dives deep into a scene cut from the In the Valley of Gods announcement trailer. blog.camposanto.com/post/171…
Every year I am reminded that @Stugan_ exists and every year I want to go. Sending game devs into the Swedish wilderness is 🤘 – at West End, Vancouver
Michael Conkin retweeted
gfycat.com/InfantileOptimalF…
NPC skirmish with a little wall running!
#unity3d #indiegame #indiedev #videogames #3d #madewithunity
Michael Conkin retweeted
Very few games reach the level of excellence that
@joar_lj & @BRIGHTPRIMATE have achieved with @RainWorldGame. ❤️
youtube.com/watch?v=sVntwsrj…
Michael Conkin retweeted
I gave notice at work! I wanna work with small studios again, wear a lot of hats, do cool innovative stuff! Let me know if you got leads!
Michael Conkin retweeted
Be the leader of the cat parade you deserve to be.
(Stress testing with Unity Profiler)
#madewithunity #gamedev @MinekosMarket
Michael Conkin retweeted
.@Grinning_Pickle's deep 2016 summary of Totem Teller's development is worth a read for all #gamedev and #indiedev indiedb.com/games/totemtelle…
Got Tharsis on a sale. Biggest disparity between game quality and review scores I’ve ever experienced. It’s like FTL x the BSG board game. – at West End, Vancouver
















