Bryan Walter retweeted
so, enough time has passed now for me to talk about why i decided to leave Blizzard. a mixed year with great teammates, but a management that mistreated, lied to me, gaslit me, gave me a fake promotion, and HR that refused to help.
buckle up friendos. 💪
Bryan Walter retweeted
like, how fun is it being able to put a spotlight on all the hard work you put into a project?! give them flowers, bricks and bookshelves some screentime! I personally love this part of a project phase where I can just go back and remind myself how I put it all together.
Bryan Walter retweeted
Hey all, I just posted my final breakdown for the work I did on #TheLastofUsPartI This post goes over how I textured the Rocks! Full post here: jaredsobotta.artstation.com/…
Bryan Walter retweeted
Probably the best thing you'll see today.
In 2017, a group of developers hilariously competed for who could create worst volume control interface in the world.
The results 🧵
1/22
Bryan Walter retweeted
Hey friends!
Looking for Contract concept artists for environments, props, and characters to work together on an unannounced stylized project.
Post your portfolio below:
Shares and retweets appreciated 💕
Bryan Walter retweeted
I don't normally do this, but I am super curios what everyone is working on.
Drop your current project in the comments 👇
Bryan Walter retweeted
Check out Wist, an awesome app developed by @WistLabs that allows you to relive your past experiences in AR and VR.
Details: 80.lv/articles/wist-an-app-t…
#vr #ar #mr #MetaQuest2 #MetaQuestPro #augmentedreality
Bryan Walter retweeted
What an incredible video that was captured of mushrooms releasing spores into the wind! Nature is spectacular.
Video credit: Villareal C. Jojo
Bryan Walter retweeted
These shots aren't real.
This next-gen imaging tech is SO POWERFUL and yet... most people still don't get it.
So I made a video to give you EVERYTHING you need to know about why #NeuralRadianceFields are a big deal.
🧵
#NeRF @LumaLabsAI
Bryan Walter retweeted
#dynamicpaint Tested out if I could make some windshield wiper texture sequence with dynamic paint and well.. Its not perfect but with little tweeking it might just work. #b3d . Mixed with raindrop shader from @_Amin_Missaoui_
Bryan Walter retweeted
Havent posted a combo video in forever so you might as well just make your own💅
Gonna post a playable sandbox build underneath!
Bryan Walter retweeted
So this is (codename) Project Wander, our next game.
You're the bird who manages the impossibly huge mail room in a teenager's brain. It's a walking/hiking sim!
I'm working on the stumble and trip mechanics lately. Half-Life sounds purely placeholder because they're rad.
Bryan Walter retweeted
Little Pumpkin guy I made almost right on time for Halloween 🦇 🎃
3D here at @Sketchfab : skfb.ly/ozHQB
Based on the cute concept of Jamilya Bukrina : artstation.com/artwork/xGGBr
#handpainted #b3d #Blender3d
Bryan Walter retweeted
Give me a hand and hand over to Steam and wishlist Super Adventure Hand! It’s the handsome hand game you never knew you wanted to lay your hands on!
store.steampowered.com/app/1…
Bryan Walter retweeted
Hi everyone! May I introduce to you, the @Monkeybitart outfit commission finale for 4 of his UGC item! I really had fun working with him the past month and a half😋, so you better be ready to visit his upcoming UGC shop when it comes out😉
#RobloxClothing
Bryan Walter retweeted
Nice modular breakdown of this Pub on artstation by QLOC gamedev studio:
bit.ly/3T7JNYH
































