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There's not really a good reason to do it but if you really want to you can squeeze a solid prop out of 24 triangles
Chris Bryant retweeted
This “vibe coding” shit is all fun & games until the 60 series starts at $2000 and there’s no water left on the planet
I don't really show it here but one of my personal hobbies is vocals and screaming. There's a HUGE amount of technique overlap between screams you hear in metal, and Mongolian throat singing. I do that shit at work and around the house, too. I'm absolutely in Gabe's corner here.
Chris Bryant retweeted
Hey Vlave pleez give my team the Source engine src I promise we won't give it to the whole team of randos or steal F-Stop for clout and also we won't leak it or tell anyone about the weird weapon_barneygun entities in decade old depots or anything like that
Chris Bryant retweeted
SeverLink crowdfunding campaign is LIVE
We have a playable prototype - just grab it at:
backerkit.com/c/projects/cho…
If you long for early 2000s stealth revival and you like what you see in our build - GO FUND US and make it happen!
#indiegame #indiedev #gamedev #lowpoly #y2k
Chris Bryant retweeted
it’s crazy how ‘not taking a side’ almost always means siding with evil but not wanting to be criticised for it
































