LightArcStudio retweeted
Deep in the halls of the Dread X Collection 5 machine...
Vicious wraiths are stirring, with only one thing on their minds...
C R O N C H
@MattReevesDev
@ScrunchoG
@LazarusTegra
@Phant0mSl0th
@HorrorPlayed
@LightArcStudio
LightArcStudio retweeted
I added in outlines for interactables! It's shocking how much better exploration feels when you know what you can investigate. :D Hahahahaha
Also, Gordon has a voice now. . .? Wonder where that came from.
mfngame.dev (wishlist here!) #screenshotsaturday
LightArcStudio retweeted
🦑❤️Put the 'Love' in 'Lovecraftian horror'!🦑❤️
Sucker For Love: First Date is coming this Winter!
Wishlist Today: bit.ly/2ZLtivd
LightArcStudio retweeted
Spookware art contest!
Create your "skele-sona" and comment it below for a chance to...wait for it....be in the next chapter of Spookware! The winner will be chosen by the devs at the end of Spookware week this Friday!
LightArcStudio retweeted
Okay, I need some opinions.
I want to adjust the inventory to open at an angle so you can see the guns on the lid and feels more in-world. However, the cursor needs to follow the angle of the tray, due to a couple things.
Is it worth doing this way?
mfngame.dev
LightArcStudio retweeted
Kyle is Famous: Complete Edition. . .
IS RELEASED!!!!!!!!!
- NEW ENDINGS WOOT WOOT (117 total)
- Voice acting by @GetGianni
- Fully-featured story creator
- Complete visual overhaul
- Bonus story by @WritNelson
Steam, Switch, and Mobile: kyleisfame.us
LightArcStudio retweeted
Well, here's my first #Blocktober post! A little nervous showing it after seeing the awesome posts from other developers so far 😅
Some of these images are from my last game, but the one in the forest is from my current side-scroller endeavor! #gamedev
LightArcStudio retweeted
Some of the awesome posters and paintings that @LightArcStudio has been making for wall art.
All of them are investigate-able, and the plan is to have all of them be added to the (in-progress) files menu. :)
(Wishlist here!) mfngame.dev
#screenshotsaturday
LightArcStudio retweeted
how can we possibly do typing microgames without thermonuclear warfare
@DreadXP_
LightArcStudio retweeted
I regret to inform you that I've found out that Nyarlathotep is supernaturally tall, so uh, NYANlathotep is too now. I apologize for any inconvenience 🐈
LightArcStudio retweeted
Something terrifying happened to me during development today. Think this might need to go into the game somewhere.
Wishlist for puppets! mfngame.dev :)
#screenshotsaturday
LightArcStudio retweeted
It's time to get off the couch and start living your afterlife.
🎷get the band together
🕵️♂️solve a murder mystery
🔪become a talented chef
There are dozens of microgames and a spooky cute adventure waiting for you!
💀SPOOKWARE is out now💀
bit.ly/3DhcNpt
LightArcStudio retweeted
Been working on the inventory so you can move things around and arrange them to your heart's content.
Does this change gameplay at all? Naw. But it's way cooler.
mfngame.dev
LightArcStudio retweeted
Took some time to work on weapon feel for the Rolodexer today.
And yes, due to popular demand, it has a Garand ping.
mfngame.dev



















