An International Indie Dev based in Derbyshire. Play IT STARES BACK https://xitter.cf/t.co/wtf6FucHV4… Website: https://xitter.cf/t.co/7lE32ujchV

Durham, NC
Joined September 2015
LightArcStudio retweeted
Deep in the halls of the Dread X Collection 5 machine... Vicious wraiths are stirring, with only one thing on their minds... C R O N C H @MattReevesDev @ScrunchoG @LazarusTegra @Phant0mSl0th @HorrorPlayed @LightArcStudio
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The council will see you now. mfngame.dev
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I added in outlines for interactables! It's shocking how much better exploration feels when you know what you can investigate. :D Hahahahaha Also, Gordon has a voice now. . .? Wonder where that came from. mfngame.dev (wishlist here!) #screenshotsaturday
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🦑❤️Put the 'Love' in 'Lovecraftian horror'!🦑❤️ Sucker For Love: First Date is coming this Winter! Wishlist Today: bit.ly/2ZLtivd
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Our latest trailer is being hosted on the DreadXP Spooky Showcase! Get in there and support the indie horror community! youtu.be/s3wl04A7ar4
LightArcStudio retweeted
Spookware art contest! Create your "skele-sona" and comment it below for a chance to...wait for it....be in the next chapter of Spookware! The winner will be chosen by the devs at the end of Spookware week this Friday!
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Okay, I need some opinions. I want to adjust the inventory to open at an angle so you can see the guns on the lid and feels more in-world. However, the cursor needs to follow the angle of the tray, due to a couple things. Is it worth doing this way? mfngame.dev
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LightArcStudio retweeted
Donkey Kong Kosmic Horror
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Saturday is for the bois, so here's some chillin' by the old swimmin' hole ⛵️#screenshotsaturday
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Kyle is Famous: Complete Edition. . . IS RELEASED!!!!!!!!! - NEW ENDINGS WOOT WOOT (117 total) - Voice acting by @GetGianni - Fully-featured story creator - Complete visual overhaul - Bonus story by @WritNelson Steam, Switch, and Mobile: kyleisfame.us
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Well, here's my first #Blocktober post! A little nervous showing it after seeing the awesome posts from other developers so far 😅 Some of these images are from my last game, but the one in the forest is from my current side-scroller endeavor! #gamedev
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LightArcStudio retweeted
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The importance of thumbnail sketches: Start simple, finish detailed.🖌️ #screenshotsaturday
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Some of the awesome posters and paintings that @LightArcStudio has been making for wall art. All of them are investigate-able, and the plan is to have all of them be added to the (in-progress) files menu. :) (Wishlist here!) mfngame.dev #screenshotsaturday
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LightArcStudio retweeted
how can we possibly do typing microgames without thermonuclear warfare @DreadXP_
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Here's what happens when you export a gif with lossless turned all the way up. Might have to use this effect for something. #screenshotsaturday
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EEL WIZARDS! (Yeah, with angler fish lights. It's a lore thing) 🐟 #screenshotsaturday
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