
If divine and devil both lie in detail, then art lies in intention, and I lie awake. Usually writing about WoW for @BellularGaming.
Belfast, Northern Ireland
Joined August 2009
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I think morality and overt connection to real life has displaced fantasy and empathy as the lens through which many people experience stories
No race or faction in Warcraft gets to cast the first stone (except the flawless Tauren, naturally!)
people clowning on him but he’s not wrong
the illusion of a world is broken by impermanence and the hand of the developer
of course beta needs changes, that’s the point, but a constant micro-adjustment approach will change the vibe of live
not necessarily worse! but different
Don't wanna be that guy but I'll be that guy. Anyone else feel like even in Beta all this tuning they're doing is kind of retailish? Like every week reading specific changes and notes.
Obviously it's based on feedback and they're doing a great job, but could this turn into like our situation where they can't please every class and spec and we just wait every couple weeks for "weaker" specs to be buffed or builds in this case?
Maybe I wasn't paying attention in 2019 but I felt like we never got this many tuning and adjustments.
Maybe at launch it just be chill as is
"as a sky-touched shen'dorei elf"
"I can certainly understand how easily intolerance and prejudice can take root."
I really wonder how quest writers are trained and what oversight they're under. But hey, at least shipping with obvious first drafts is accurate to Classic.
finished Control Resonant
nobody moves like Remedy, excellent PS3-era action game with more artistic flair and better storytelling chops than most studios
real game lovers too, nowhere near Kojima or Yoko Taro-tier, but Resonant knows it's a game and not a movie with tasks
time for a mild Forever doompost:
we're in a honeymoon period atm, some of their designs bite off WAY more than I think they can chew and the post-launch months are going to birth the most brutal WoW discourse we'll ever see in our lifetime as people spend time at 60
the team almost certainly intuit the ramifications of many of their decisions ahead of time and have "fix X problem as it arises" on the calendar for mid-Nov/Dec
but it won't be easy, we're gonna learn that WoW developed the way it did originally for a lot of very good reasons
Nuance hat on here. The game experience is exceptional! People are camping, grouping, exploring, etc.
The arguing is because people want to defend it.
We already lost this to 'evolution' once, and Blizzard clearly know enough now to avoid it, but people are rightfully afraid.
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