KryptLooking (@KryptLooking) header
KryptLooking (@KryptLooking) profile picture
Joined October 2022
Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)Photo by KryptLooking (@KryptLooking)
KryptLooking retweeted
Scarlet Skips launches on...
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I been here since day one with the bell rung. Never missing out on peak. #NIKKEYouTube
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KryptLooking retweeted
I don't even know what to say... 200+ hours on her all for nothing??? Are we actually serious man, I'm fucking heartbroken if this is true Why do the people who don't even play her get their way over the people who have spent hundreds of hours playing her, unreal decision :(
one last thing just to elaborate on something ive said Widow is getting like completely changed this isnt a minor rework new ultimate too more abilities etc..
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I typically try to avoid complaining, but I am curious as to why her playstyle was generalized with the marksmen in the game. This seems to diminish character diversity and player expression. Unless her ult charges more quickly than others, she hardly seems like a sniper.
BLACK WIDOW REWORK IN ABILITY TAB! #MarvelRivals Via @X0X_LEAK
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I feel like this ignores those who actually learned her playstyle to please those who never played her. Her playstyle was different and tough but doable. She should've stayed the precision character. Every hero isn't meant for everyone. That's why archetypes exist.
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PLEASE, I'M WORKING ON MY GAMING ROOM NOW! This would be PERFECT!
Commanders! ⚔️ We're giving away one custom @NIKKE_en Y70 Touch Infinite Case for Anime Expo. How to Enter: 1. Must be following @NIKKE_en and @HYTEBrand 2. Like + RT this post 3. Comment below why you want this case as part of your setup! GLHF
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Check him out for personal mods like no other
Season 2 mod I made for #BlackPanther in #marvelrivalsㅤㅤ I love this game so much. IDK why. Well, here is #Sabretooth for the game. Hopefully he will stay unique. Custom textures and resculpted mesh. I did my best. Has all recolors too. #marvel #xmen
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My guy isn't familiar with the game studio that made RE. The problem here is cultural differences. You dont understand it and you choose not to try. Expecting all regions around the world to sound and look the same is going against the very essence of being human.
This pattern keeps repeating. Western character model → "Normal woman" ✅ Asian character model → "Creepy. Pedo bait. Unrealistic." ⛳️ Left image: standard realistic Western female face. Right image: softer, more youthful East Asian-inspired features with detailed skin texture and lighting. Why does one get praised as "normal" while the other instantly triggers accusations? It’s not about realism—both are stylized digital art. It looks more like a reflexive discomfort with Asian beauty standards, especially youthful or delicate ones. This isn’t isolated. It happens over and over in gaming, anime, and character design discussions. But when you confront people about this they will insist they aren't racist.
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This pattern keeps repeating. Western character model → "Normal woman" ✅ Asian character model → "Creepy. Pedo bait. Unrealistic." ⛳️ Left image: standard realistic Western female face. Right image: softer, more youthful East Asian-inspired features with detailed skin texture and lighting. Why does one get praised as "normal" while the other instantly triggers accusations? It’s not about realism—both are stylized digital art. It looks more like a reflexive discomfort with Asian beauty standards, especially youthful or delicate ones. This isn’t isolated. It happens over and over in gaming, anime, and character design discussions. But when you confront people about this they will insist they aren't racist.
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KryptLooking retweeted
11 months into my Andersen-ification, I was 246lb as Legendary Commander and today I'm a 182lb Commander. Nikke made me do it 💪 #fitnessjourney #progress #gains #transformation #commandervalteryx
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Let them cook!!!
Jornalista se impressionou com a demo de 20 minutos de gameplay do Stellar Blade: Blood Rain Numa sala privada, o jornalista Kim Su-jin pôde ver os 20 minutos iniciais do próximo Stellar Blade. Segundo ele, "a qualidade estava tão alta que foi realmente triste não poder jogá-lo. Na verdade, as cenas reais de gameplay pareceram ainda mais impressionantes que o trailer, com enquadramentos variados conforme a situação, como parries, esquivas e combos, além de uma forte sensação de velocidade, efeitos visuais chamativos e golpes com ótima legibilidade". Ele ainda disse: "O mais impactante, em especial, foi a apresentação do combate. Os movimentos de ataque eram rápidos, fluidos e transmitiam sensação de impacto. Embora nesta demonstração não tenha sido possível entender tudo sem eu mesmo jogar, a câmera parecia mudar continuamente de acordo com técnicas e combos. Além disso, os momentos de esquiva eram tão bem apresentados que, só de assistir, dava vontade de mover o corpo junto. A imersão audiovisual da apresentação do combate era muito alta." "Os detalhes da nova protagonista, Ebi, como expressões faciais, movimentos e roupas, também eram excelentes. Pequenas mudanças de expressão foram representadas de forma natural, e os movimentos intensos de luta foram apresentados sem parecerem estranhos mesmo em diferentes ângulos." A diferença entre cutscenes e controle real também era quase imperceptível. Especialmente durante a luta contra um chefe exibida na demonstração, a transição de uma cutscene de evento para o momento jogável foi tão natural que era difícil perceber visualmente quando o controle passava para o jogador, a ponto de ser necessário olhar para as mãos de quem estava jogando." "Pessoalmente, senti até que o teaser divulgado não conseguiu transmitir tudo, o que foi uma pena. A demonstração real de gameplay se destacava em todos os aspectos, desde o nível de acabamento até a apresentação e a imersão. E o mais empolgante é pensar que esse é o estado de um jogo que está em desenvolvimento há cerca de apenas um ano.", completou o jornalista.
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Imma just leave this here Quietly praying 🛐
【NIKKE Animated Shorts Series Coming Soon】 Commander, there's no need to sortie today. No emergency missions. No roaring gunfire. At this moment in the Outpost, all that remains are the Nikkes' everyday moments, laughter, and little unexpected happenings. — The GODDESS OF VICTORY: NIKKE animated shorts series, "Outpost: Off-Duty Tales," is coming soon. "The Counters - First Time at the Outpost!" premieres on May 22. Come spend a relaxing day together with the Nikkes~ Which Nikke would you like to spend a day with most? More episodes and updates will be revealed soon, so stay tuned to official channels for the latest news. #OutpostOffDutyTales #NIKKEAnimatedShorts #NIKKE
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Yea guys, this isnt a Hoyo game. You can actually get a chance to get most of the charactets later if you dont make the deadline. This help with saving, prioritizing, and F2P. I wish some day ZZZ would pick this up.
新人指揮官様も増えたのと さすがに恒常だよね?っていうポストを見かけたので、ご案内致します 赤丸の部分に注目〜👀 Limited=期間限定キャラ(復刻することもある) 表記なし=期間終了後どこかのタイミングでリスト入りされます😌
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You seen it here first, women are just like us
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KryptLooking retweeted
Liveryn 😞 #NIKKE #Liveryn
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Given that the game has 150+ characters this should be the answer imo. To give 150+ and being forced to only use a third or less because the amount of resources is absurd. It's forcing the community to only go for the best instead of what they want... in other words limiting.
カスモのテコ入れに期待してるけど、これくらいで終わっちゃったら残念だなぁって妄想😑💭 9段階まで報酬アップします! ドロップ数4個を追加します! 確率は0.5%です! 結果ほぼ変わらない( ߹꒳߹ )みたいな こうはならないと信じてます! きっと毎日10個くらい落ちるんだ💎(夢見すぎ)
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