Not a game developer. Human. Using: PHP, D, C/C++

Greece
Joined May 2018
Pinned Tweet
Parin v0.2.0 is out! A simple 2D game engine for D, somewhere between raylib and Godot. No editor, no mandated architecture. Just code. New: Steamworks, ENet, Box2D, LLDB helpers, Zed support, new WASIp1 backend, parin:server github.com/Kapendev/parin #gamedev #indiedev #dlang
2
1
18
686
Hahaha I made Yoshi half more powerful!!!11 #Nintendo #mariobros #3dmodeling #animation #gaming
8
29
1
810
22,095
Hey! Yes, I am talking to you, baka. Join this game jam: itch.io/jam/20-second-game-j… #gamedev #indiedev #dlang #20secondgamejam
1
1
10
213
Art above by ZeNeRIA29.
12
Parin is a 2D game engine for D, and its hello world is one function. Lock the resolution to 320 by 180, draw "Helloo!!!" at the mouse, and `dub init -t parin` plus `dub run` opens it in a window. It sits between raylib and Godot, and garbage collection is optional. Desktop and web builds, MIT licensed. github.com/Kapendev/parin by @Kapendev
1
1
3
64
KDev retweeted
Parin v0.2.0 is out! A simple 2D game engine for D, somewhere between raylib and Godot. No editor, no mandated architecture. Just code. New: Steamworks, ENet, Box2D, LLDB helpers, Zed support, new WASIp1 backend, parin:server github.com/Kapendev/parin #gamedev #indiedev #dlang
2
1
18
686
Working with #pixelart again after some time
2
1
21
570
I am debugging. Look look!! Real developer~ #cute #coder #webdev #dlang
8
269
KDev retweeted
New version of Crocotile 3d (v2.7.4) is released! Various bug fixes and qol improvements. Theme editing has been modified to allow easier customization (you may need to update some of your custom theme colors). #lowpoly #pixelart #indiedev #3dmodeling #tiles 🐊
41
1
411
10,839
Can't wait to replace the raylib backend of my game engine so I can say 100% MADE IN GREECE. Well, Tiled and friends don't count. - Engine: Parin - Art: Pixelorama
por si no sabian, Keepers of Vyrellia es un juego 100% con software nacional :D, usamos Godot y Aseprite <3 store.steampowered.com/app/3…
5
142
Odin: the joy of programming (enterprise edition)
1
7
237
In benchmarks understanding the logic of what's going on is much more important than numbers itself. Daniel's post is great example. So D's solution used explicitly SmallString from Mir library and toChars from std.conv to match C++'s behavior Code: github.com/cyrusmsk/lang_ben…
How quickly can you create small strings, per programming language? Python, C++, Rust, Go? Is Bun slower or faster than Node.js? Read my article to find out.
1
1
3
103
JUST WRITE CODE ZOOMERS
2
94
This is a PoC, but now #dlang is joining #omarchy Linux! Two applications using different UI kits: - GTK with gid - Qt with dqt D is a great choice for building UIs and tools: fast, elegant, and pleasant to use. Give it a try! github.com/cyrusmsk/omarchy_… github.com/cyrusmsk/omarchy_…
1
5
161
I'm testing functions from the D standard library on the web. Seems to work fine. Praise WASI libc as an idea. And now... I think I can start using webgl2 and stuff! #cute #coder #webdev #dlang
7
408
KDev retweeted
WASM4-SEQ klknn.github.io/wasm4-seq/ 4-ch chiptune sequencer in #dlang and WASM-4.
1
1
2
72
Friendship ended with Emscripten. WASI libc is my new friend. I mean, Emscripten is fine if you just want libc. The other parts are confusing me + having to download and manage it can be annoying. #coding #cute #webdev #dlang
1
5
194