Video Games. Narrative Impressions. Over @ https://xitter.cf/t.co/eV5aUY1UcS Business Contact: dazeugs@gmail.com

Joined April 2016
Hi ๐Ÿ‘‹๐Ÿฝ I'm Dustin and am running 'JustDaZack', where I do focus on Narrative First Impressions videos. I focus on all kinds #indiegame , but loving the genres of #fantasy #rpgs #roguelike and #strategy Channel: bit.ly/JustDaZack Way too professional looking pic of mine:
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Calling yourself an AI artist is like saying you're a microwave chef.
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"It's a different story for the more established studios with an existing following and previous titles. Game Oracle found that the use of AI by these studios resulted in a significant 40% to 60% drop in sales." Brutal. You slop, you flop.
"The 'AI Stigma' is real and severely punishes developers": A new study shows how much using AI in games hurts sales, and the numbers are hard to believe." windowscentral.com/gaming/pcโ€ฆ ๐Ÿซช "Amateur developers might be able to make a quick buck, but established studios are seeing serious declines when using AI during development."
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Devs with First-Person views in your game! Put a FOV slider in your game! Otherwise I will someday haunt you as a ghost, asking "are you poopin?" whenever you are in the bathroom.
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This isn't that expensive when you consider steam machines used to cost multiple thousands of dollars in the 18th century.
The Steam Machine, at $1049, is a bit too expensive to take on the PS5 or the Xbox Series X. But even at that seemingly high price, itโ€™s still one of the cheapest and almost certainly the easiest way to get into PC gaming right now. Our review: bit.ly/4uNi025 #IGNSummerOfGaming
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I've played 55+ demos and here's my TOP 25 best demos that you should keep an eye and try if you still have time! ๐ŸŽฎ Comment your TOP 5 demos and let's see how many we have in common โœจ 25. The Severed Gods (@The_SeveredGods) 24. In Silico (@NeroSaution) 23. Dreadline Express (@Dla_ha) 22. Midgardr (@holy_radish_) 21. Virtue and a Sledgehammer (@Deconstructeam) 20. Moonfrost (@MoonfrostGame) 19. Project P.I.T.T. (@prettysoongames) 18. Sojourn Past (@Sojourn_Past) 17. Moldwasher (@moldwasher) 16. D-Topia (@marumittugames) 15. Time to wake up (@eyeblinktwice) 14. Milki Delivery (@doot_dodo) 13. Desktop Explorer (@DesktopExplorer) 12. Ascenders: Beyond Peak (@AscendersPeak) 11. Stonewards (@BananaTigerStd) 10. Bibidi Bibidi! (@TurboHermit / @IndianaJ0nas) 9. Colorbound (@PanpipeStudio) 8. Wilderings: The Lost Spring (@HerobeatStudios) 7. Batomon Showdown (@berrymintdev) 6. ReStory: Chill Electronics Repairs (@restorygame) 5. Dicevaders (@dicevaders) 4. Order of the Sinking Star (@SinkingStarGame) 3. Well dweller (@KyleThompsonDev) 2. Shroom and Gloom (@teamlazerbeam) 1. Silver Pines (@SilverPinesGame) #indiegame #steanextfest #indiedev #gaming
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Great insight. Seems to confirm that the market keeps getting bigger. Competition naturally grows with it, too. Almost all devs who participated had a positive influx in numbers. Wishlists were always a very volatile metric. Makes sense to become more so with a growing market.
Steam Next Fest hard truths... It's becoming less useful. There were over 4,300 demos this time by our count, so standing out is hard โ€“ and harder than itโ€™s ever been. And the metric developers are chasing hardest, wishlists, are sliding into vanity-metric territory. A wishlist is not an indicator of launch sales. It never really was, but itโ€™s getting more obvious. We looked at the top games from the June 2025 Next Fest and tracked how many of their wishlisters actually became buyers once the games launched (as per our estimates): - Dispatch, one of the better converters, turned about 25% of its June 2025 wishlisters into buyers within three months. Itโ€™s still sitting on the other 75%. - No, Iโ€™m Not a Human converted around 15% of its 189K wishlisters three months post-launch. - Jump Space managed about 10%. - Dead as Disco converted roughly 5% within 30 days (it came out last month) - Ball X Pit hit about 26% at 90 days, near the top of the range. - Pioner converted around 1%, sunk by heavy technical and optimisation problems at launch. So even the strong performers leave the large majority of their wishlists unconverted, and most of those people wonโ€™t buy until a heavy discount lands much later, if at all. Again, the lesson is the uncomfortable one, but one worth saying. Being a top Next Fest game undeniably helps visibility, but itโ€™s the games that became the zeitgeist on the strength of their quality, and the marketing around them, that actually got bought. None of this is to take the wind out of the eventโ€™s sails. Itโ€™s always a highlight of my quarter (or my third, I guess?) But its discoverability problem is really a microcosm of gamingโ€™s, and Steamโ€™s, discoverability problem at large. Next Fest is becoming a tick-box exercise that only pays off for the absolute upper tier. For some devs, it might genuinely be smarter to drop a demo outside the event window and own your own spotlight rather than fight 4,300 others for the algorithmโ€™s attention. We analysts often get obsessed with these kinda of events, but the impact is modest even for the biggest games, and minimal for anything outside the top 25 (hell, top 10). Some games will benefit. Most wonโ€™t. My advice would be to stop putting so much weight on wishlists and watch two things instead: demo playtime and demo-to-wishlist attachment rate. Both measure whether people who tried the game actually liked it enough to come back, which is a far better predictor of launch conversion than a wishlist count that mostly captures idle curiosity. More on Subtack (Link in bio!)
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Replying to @JustDaZack
My game Prophet Margin's demo is coming to this year's Next Fest! Check it out: store.steampowered.com/app/3โ€ฆ Sharing appreciated ๐Ÿ™
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Replying to @JustDaZack
hey I'm working on an idle-incremental clicker game called Pibcremental! - Grow your tree and assign Pibs to build silly buildings๐ŸŒฑ - Max out your productionโš’๏ธ - Click yourself or let Pibbles work for you๐Ÿฅš store.steampowered.com/app/4โ€ฆ xitter.cf/ArcaneCabinet/status/2โ€ฆ
HUGE thanks to all of you who already played the Pibcremental demo! โค๏ธ And for everyone who couldn't get enough of our Pibbles we have some amazing news! We are part of Steam Next Fest which is live RIGHT NOW! and for that occasion we made some QOL changes & added more content!
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Biggest Steam Fest ever for me. Feels like Steam needs updates to better showcase this many demos and indie games in their fest pages. But I makes me fall in love again with games so much more! ๐Ÿงกโœจ
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Game Devs, Steam Next Fest has started and content for the week is planned. Convince me to put your game on top of my list! ๐Ÿ”ฅ๐Ÿ‘€ ๐Ÿ‘‡๐Ÿ‘‡๐Ÿ‘‡ #SteamNextFest
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Love watching you guys play Endless Rails! ๐Ÿ™Œ Please check out @JustDaZack's awesome first impressions video! Link in the replies! ๐Ÿ‘‡ #indiegame #SteamNextFest #gamedev
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Replying to @JustDaZack
Since youโ€™re checking out Next Fest demos, we made something you might want on your list: Tavrik. ๐Ÿ’ฅ๐Ÿƒ Itโ€™s a deckbuilder about building your way through a hostile map, pushing your luck, and knowing when to leave. Demoโ€™s live on Steam. Link ๐Ÿ‘‡ store.steampowered.com/app/4โ€ฆ
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I need some Steam Next Fest recommendations๐Ÿ‘€ Any suggestions? Any genres welcome! Share your games!๐Ÿค #steam #steamnextfest #gamedemo #indiegames
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Replying to @JustDaZack
Loop One: Done has a unique 1:1 recording mechanic to automate everything by hand. Very addictive game loop (pun intended) xitter.cf/LoopOneDone/status/206โ€ฆ
Loop One: Demo. Now on Steam VR. Chill out in a relaxing environment. Build facilities, refine materials, and record everything to automate your own factory using drones and robots. Play the demo during Steam Next Fest. Play demo ๐Ÿ‘‰๐Ÿผ store.steampowered.com/app/4โ€ฆ #SteamNextFest
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Replying to @JustDaZack
Who would win in a brawl: you or an elder with a fire sword? ๐Ÿ—ก๏ธ๐Ÿ”ฅ Find out in our party game! Try the demo! ๐Ÿ˜xitter.cf/EldersKO/status/206656โ€ฆ
Elders K.O. DEMO is officially here! Jump into our multiplayer party game, throw some punches, and fight your friends as old people in crazy minigames๐Ÿ”ฅ RT & Wishlist helps us out a lot! ๐Ÿ”๐Ÿซถ PLAY THE FREE DEMO ON STEAM ๐Ÿ‘‡ store.steampowered.com/app/3โ€ฆ
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Replying to @JustDaZack
Just released a gameplay trailer for Charming Hill ๐ŸŽจ A cozy painting game inspired by my father's paintings, where anyone can create beautiful landscapes. The demo is available now, during Steam Next Fest ๐ŸŒฟ Steam page in the comments ๐Ÿ‘‡
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