
VR game dev, Accessibility @OwlchemyLabs ✨ADHD💖 Bluesky: @jc-3d.bsky.social
- Tweets9.2K
- Following1K
- Followers6.2K
- Likes3.5K

ALT A colorful promotional graphic for an Owlchemy Labs accessibility feature article. The background shows a close-up keyboard with a large “ACCESSIBILITY” key and accessibility icon. On the left is a circular avatar portrait of Jazmin in VR style, wearing a futuristic headset and holding a colorful item. Large bold gradient text in the center reads “XR for Everyone:” with smaller white outlined text underneath reading “How Owlchemy Labs Extends Accessibility Beyond Our Games.” On the right is a smiling portrait of Jazmin, Owlchemy Labs’ Head of Accessibility, wearing a light blue blouse against a purple and pink graphic background.

ALT A group photo of twelve people posing behind a large, colorful game show prize wheel at Game On! ATX. The team members are smiling and celebrating, with one person in the center holding a gold trophy high in the air. The background features a large screen displaying the "Game On! ATX" logo with retro-inspired rainbow stripes. The prize wheel in the foreground is divided into vibrant sections with various point values and "Lose All" segments. The lighting is bright and theatrical, capturing a lively, communal atmosphere.

ALT A group of coworkers pose closely together at a work event called Owlcon, smiling and making peace signs. One person kneels in front holding up a drink, while others stand behind them in casual outfits. A person near the center holds a handwritten sign that reads “The Vanessas.” The setting appears to be an open indoor office with name tags visible, giving the photo a celebratory, friendly team vibe.

ALT A flyer titled Study Participants Wanted. It reads: Hello, I’m Oliver, an undergraduate student from Falmouth University, I’m looking for participants to help with a study on accessibility in gaming. The study focuses on how effective automatically adjusting “Game Speed” and “Aim Assist” is in creating a personalized accessible experience. A participant would need: A reliance on Game Speed and/or assistive aiming options to access games, A Windows PC capable of running simple 3D games, up to thirty minutes of time. If you’re interested, please email [email protected] or message oliver with an o on discord. Thank You.























