Online Render 🏴 retweeted
I did another render to test the capabilities of the upcoming Blender 5.3 Principled BSDFs Dispersion.
Native Blender, 64 total Light Paths. No Clamp, no Glossy filter (for path-traced caustics)
16k Samples. 1:20 Min / Frame
Should I do Diamonds next?
#blender #b3d #dispersion
congrats to everyone and anyone who worked on #gtavı , outstanding work, the technical aspect alone is ground breaking, but the surface detailing and materials.. wow
The social ramifications, the lack of real-world ethics and decorum, and a whole range of other concerns are significant. I’m happy to discuss them in more detail., you aint pushing pixel you are gambling
Replying to @Grummz
What's with the hate towards Roblox? My kids play it and the chat is off and you can't turn it on. There's literally no way for anyone in the game to communicate with them. I don't understand the panic.
Online Render 🏴 retweeted
🔍The new Node Editor Minimap of Bforartists, based on Blender 5.3, allows toggling, swap position to bottom, scale and ratio, to minimize or use node colors - all tunable! Get this for free today.
Online Render 🏴 retweeted
⚒️ Welcome Bforartists 5.2.0! A cumulative refinement release! Now available in the Blender Launcher v2, the website, and Windows App store
Download and enjoy today!
Coming to Blender
Octanes new "Physical Optics Material" in Octane 2027.1 Alpha
Let's you create a vide variety of new materials including Diffraction Grating
Standalone Files are on my Patreon:
patreon.com/SilverwingVFX
Needs the latest alpha to work!
#diffractiongrating #cgi #octane #otoy

















