GameShift retweeted
Been thinking about what it actually means to build with AI. Not vibe-coding a feature. A complete, shippable product -- from world design to music score to pitch video to social launch.
So, I built a game.
Here's what that end-to-end AI production pipeline actually looks like..
jpbedoya.notion.site/I-built…
most investors misunderstand the Google Genie launch
the real opportunity isn't recreating Fortnite or GTA - it's the emergence of an entirely new storytelling medium, on par with the first film, comics, or short-form video
world models won't build traditional AAA video games anytime soon. games today are deterministic: predefined rules, scripted events, fixed logic. you go to the bank and a robbery happens, squeeze a trigger and the gun does X damage etc. multiplayer games like Fortnite require 100 clients to agree on the same state, frame by frame
world models like Genie are different. they're probabilistic - the next frame is inferred, not scripted. neither player nor developer knows exactly what will happen until it does. that makes them poorly suited for traditional games. the generations also have a delay, are expensive, and hard to control (as of today)
however, world models also have unique strengths:
- deep personalization
- an infinite canvas
- integration with coding / creative agents
- radically lower barrier (and blank slate) for new creators
instead of forcing world models into existing game formats, imagine a new storytelling medium built around these strengths:
- Dune fans stepping into Arrakis to retrace Muad'dib's journey
- Game of Thrones fans creating alternate endings with friends
- Niche literary genres like Lovecraftian romance or alternative military history exploding into pop culture
- 100M+ fan fiction writers building worlds to illustrate their rich imaginations
- Film students breaking out with immersive documentaries about exotic places / people in the world most of us will never visit
we're just at the beginning of this journey. models are improving quickly. control layers, editing workflows, creator tools still need to get built - but they will come
i believe there's a rare opportunity in the near future for the right team - blending creatives and technologists - to build a Pixar for this new storytelling medium. just as Pixar unlocked new types of stories through computer graphics, world models / interactive video could unlock a new category of interactive experiences we can't yet fully predict today
for more detail, check out our earlier blog on this 👇
GameShift retweeted
1/ Scrolly v2 is LIVE! 🧵
TLDR
Way better than before
New UI
More features
More rewards
Let’s go 👇
GameShift retweeted
Play Solana is excited to announce the first edition of the Matrix Hackathon 👾
A massive $50,000 prize pool is up for grabs, including PSG1s, devkits, and more.
In collaboration with:
@jup_mobile @JupiterExchange @Arcium @metaplex @magicblock @GameShiftGG powered by @solana
Our mission: accelerate the next generation of on-chain games and gamified apps.
Registration opens December 21st.
GameShift retweeted
Karthik Makayee from @GameShiftGG debuts Omakase, a new game engine with a built in IP marketplace on Solana
GameShift retweeted
Thanks to everyone who joined OCRS Early Access 🙌
Now we open the world to ALL players.
Public Access is officially LIVE!
Play now: playocrs.com/
GameShift retweeted
Gorecats partnering w @GameShiftGG
For our upcoming public release of our survival shooter 'Rise of the Gorecats'
Game integration will include:
-COMMUNITY-DRIVEN CONTENT
-COLLABORATIVE ECONOMY
-PLAYER REWARDS
More updates to come...
Don't fade the cats 🩸
GameShift retweeted
We made it.
MineX is open to the public for the first time.
These are the first players ever joining. Years of work, finally real.
We're here to show Minecraft players what's possible when you build with no shortcuts.
IP: play.minex.gg
xitter.cf/MineXsol/status/199594…
MineX Pre-Alpha opens in 1 hour.
play.minex.gg
You can play for 2 weeks. After that, everything resets.
We'll be posting gameplay, cinematics and updates these weeks.
Come try it.
GameShift retweeted
Three bells ring across Lamport.
You wake up on a shore you don't recognize.
Two strangers saved your life.
Now the Empire is hunting you.
This is not a trailer.
This is December 2nd. 8PM UTC.
MineX Pre-Alpha opens. 🧵👇
GameShift retweeted
We've been building blockchain inside Minecraft for 4 years.
We've never been closer to a perfect integration.
The biggest game in history. 350M copies sold.
Today, we change it forever.
→ Instant on-chain items
→ Live website scanner
→ Full ownership
Here's MineX 🧵👇
GameShift retweeted
Devs, take note.
If you’re building games on @solana, development shouldn’t be slowed down by blockchain overhead.
With the GameShift API, everything you need to move fast lives in one place.
GameShift retweeted
Great to see so many games built on Solana! Congratulations to all of the winners! 🎮
GameShift retweeted
MineX Item Scanner is LIVE!🚨
In MineX all in-game items are on @solana.
We make it very simple, fast and transparent.
To ensure that every item is earned fairly, browse every item with clear, verifiable history.
Powered by @GameShiftGG
Scan.MineX.GG
Watch this 👇
GameShift retweeted
Boss said “get some fresh air”
So I booted up @decimated_game
Touch grass ❌
Solana Game Pass ✅
Gaming Supercycle continues, powered by @Galxe xitter.cf/i/broadcasts/1lPKqvqXe…
GameShift retweeted
Anyone can make a Scrolly game this December and we’re giving you $5,000 to prove it.
The Scrolly No-Code Game Jam.
Your idea. Your game. No coding required.
💰 10 winners × $500
📱 1 Solana Seeker mobile for the standout build 🥳 Winners also shortlisted for future paid work
Starts 1st Dec and ends 31st Dec
Hosted by Scrolly + @SuperteamUK
Partnered with @GameShiftGG @solanamobile @solanaidentity @alldomains
GameShift retweeted
MineX changes the rules of gaming.
We are building the first true open economy inside Minecraft, where players are the ultimate owners of their items, free to keep, transfer, or sell for real cash.
MineX is not about cash; it’s about choice, fairness, trust, and your time.
GameShift retweeted
Making gaming on Solana is easier than you think...
The Underdog Hackathon by @IndiesOnSolana is powered by Vorld- the fully interactive gaming & streaming layer on @solana.
We’re thrilled to have incredible partners joining the mission:
@GameShiftGG – helping us showcase the next wave of Solana-powered games, making web3 integration simple for devs and seamless for players.
@magicblock the modular gaming stack supporting @TheVorld_ Airdrop Arcade, mentoring teams and powering scalable, on-chain game logic for interactive experiences.
And also great supports from @solana Foundation, @solanagaming and @SuperteamVN
Together, we’re oboarding the next wave of fearless creators onto Solana gaming landscape!
Join us now👇
GameShift retweeted
The Story Ep. 6 :
Every major shift in gaming starts at the indie level.
Ft. @LongLiveGameFi from @GameShiftGG
GameShift retweeted
We've acquired GameShift from @SolanaLabs to launch the first consumer gaming hub on Solana.
Reserve your GameShift ID at gameshift.gg
Read More 📰
solanafloor.com/news/honeyco…



















