Forwarding news and articles related game development in Connecticut and in general! 🕹️🎮🖥️💾 #gamedev #ct

Connecticut, USA
Joined November 2017
Our next mixer is Thursday, May 4th @ 6pm at the University of New Haven during the CT Tech Talent Accelerator Conference! This is a great opportunity to meet local devs and show your games! eventbrite.com/e/ct-tech-tal… #GameDev #CT #GameDesign #IndieDev #VideoGames
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Bernard François will host a panel about the current and future development of the game industry in Connecticut. Sign up for the mini-conference here: eventbrite.com/e/ct-tech-tal… Feel free to stop by the @GameDevCT mixer as well: forms.gle/wkT4xKm2ZUiMJvZ66 #gameindustry
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useful for #gamedev more often than you might think
PSA: How to get a uniform distribution of random points in a circle
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discovered a cool #dotbigbang HACK! there's no fullbright in the engine but TEXT isn't lit or affected by fog so you can make doom/quake style lights, buttons, red eyes this way! In the gif the red lights are "------" gotta love using tools in ways they weren't designed for!=)
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We're welcoming our newest member to the CT game dev community. Join us for a social mixer on 10/26! Meet entrepreneurs, gamers, and academics, you might even see some @UNHavenEsports team! fb.me/e/2kk5402Qy #GameDev #entrepeneurship #art #design #Programming #CT
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friends, I was suddenly shitcanned, and having just closed on a home, have zero moneys and am in need of work immediately. I am one of the best in the biz for shaders in Unity, esp in deferred. If you need a graphics nerd or technical artist hmu by DM or [email protected]
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Since graphics are the first thing finished in a video game, and CONTROL won multiple awards for excellence in graphics, here is footage from the beginning of development :) Full video here: youtu.be/F1RoUTl3gis 🔻
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Want to make a classic style arcade game? I've a stack of streams of me making them in #GameMakerStudio2, from the latest remake of Frogger, to old Spectrum games like JetPac, or C64 games like Boulder Dash. #GameInADay remakes - make it fast and fun. youtube.com/playlist?list=PL…
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GameDevCT retweeted
Platform revenue doughnut for my #indiedev year 2021! While the total was very close to 2020, income from Steam and consoles pretty much dried out and mobile was joined by a few percent from IAPs. Web still going strong & stable thanks to @Poki. #gamedevpaidme
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It has been quite a big effort of prototyping, documenting, arguing and planning... but finally, the PR is here :). Finger crossed, but I think you'll be able to await on many things in Unity 2023.x :)
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To all the new devs who follow me: If you see this sort of thing, you fucking RUN from it like it's on fire and you owe it money.
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