Game AI North took place on October 17 & 18 - 2017 in Copenhagen, Denmark 2 days of talks on design, systems, and production. #gain17

Copenhagen, Denmark
Joined June 2017
A tough decision, but due to unforseen venue scheduling difficulties, there is no longer sufficient time to set up a conferece of the quality that we expect or you deserve in 2018 :( This is not the end! We look forward to seeing everyone at future Game AI North conferences! :)
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#gain17 is drawing to a close. Huge thanks to everyone who made this a reality—from sponsors and volunteers to speakers and attendees!
.@Srekel closes out #gain17 with a talk about extensible AI architectures.
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Derek Fagan describes the workings of the Commander AI of Halo Wars 2. #gain17
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.@tduringer talks smart AI innovations to give a small team the edge. #gain17
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.@freyzor talks about massive fleet fights in Eve Online. #gain17
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Olivier Delalleau and @amathlog on reinforcement learning as a production tool for AAA games at #gain17
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.@DrMamboMD talks about reinventing the AI for Assassin’s Creed Origins. #gain17
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In #gain17 Room A, Christian Werle is currently discussing Crytek's Universal Query System.
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Alessandro Canossa opens #gain17 day two with a workshop on frequent pattern mining and sequence clustering.
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Welcome back for day two of #gain17 - this morning's sessions will be starting in about an hour.
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.@arjenbeij describes the challenges faced when developing the AI for Horizon Zero Dawn - last talk of #gain17 day one!
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Adrien Allard and @Bobiwan talk AI Decision Making in Endless Space 2 #gain17
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“Smoke and Mirrors” roundtable talks AI tricks with @RichardKogelnig @Aleissia @_Chorge @GET_TUDA_CHOPPA #gain17
.@magnord gives an overview of the potential of neural nets as game making tools. #gain17
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.@Llammad talks about finding the balance between systemic solutions and constrained player-centric rules in Ghost Recon Wildlands. #gain17
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Across the hall, @wkjosemans is talking about navigating the air space of Horizon Zero Dawn. #gain17
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