I talk about games https://xitter.cf/t.co/waudd924JM Contact: [email protected] (Not on here much, or ever, reach out via email for anything important!)

Joined September 2010
It's official. #GW3 is a thing - we are developing Guild Wars 3! guildwars3.com/
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Currently diving into Where Winds Meet exploring the dynamic Kaifeng Map, a region inspired by ancient Eastern architecture and aesthetics. Stay tuned for the video soon. You can wishlist the game on Steam here: bit.ly/wherewindsmeet_force #ad #WhereWindsMeet @WhereWindsMeet_
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Chrono Odyssey UI team seem to be big fans of New World.
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Dune Awakening has a lot of issues, but I find myself really enjoying it. The whole experience reminds me a lot of Division. Far from a perfect game, but very immersive, and a world I'm loving spending time in. I expect peoples thoughts on the game to be quite divisive though.
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The audacity.
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Yo this Oblivion game is pretty good.
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People gave me shit for being annoyed at Bungie vaulting (removing) content we paid for in the game. Saying to get over it. ... only for Bungie years later to require citing youtube videos in court because they COULDN'T show it in game anymore. LOL I feel somehow vindicated.
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Just watched some streamer shit talking a team mate in Elden Ring Nightreign... because they didn't use an ability properly during a boss fight. It's day 2 of a network test. There's been a few hours of potential playtime, max. We're cooked.
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Tank shortage strikes again. This has been the case in every MMO I've ever played. Biggest cause seems to be, it's perceived (often for good reason) as the role with the highest responsibility and encounter knowledge required to run dungeons. xitter.cf/tettles/status/1880643…
I think the lack of tanks is especially concerning right now. Having players being bottlenecked into not getting groups for 30+ minutes because of lack of tanks is problematic. Not sure what the solve is, but it should be a pretty big priority for blizzard to fix.
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Looking into ArcheAge Chronicles took me on a trip down memory lane. The bones of AA were legitimately one of the best MMOs I've ever played. Systems and features were 10/10. Incredibly immersive and engaging. All ruined by an over the top MTX model. Such wasted potential.
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Ideally they recapture some of the same magic as the original, without making the same mistakes. But I think odds are more likely than not, they wont. We'll find out next year. (ps. hire the original composer please, the music in AA was S+ tier)
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Plunderstorm when?
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The hell is going on with all these accounts getting hacked in PoE2? It's been weeks now of stories like this. Curios if people visiting your hideout gives them some sensitive info, or is it simple phishing, compromised software, GGG databreach? Who knows, but this sucks.
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Photo of me and the boys slamming 1,000 exalts into our gear and not once getting even close to the outcome we wanted.
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They should adjust the backdrop of Towers to whatever biome you're currently in while mapping. A bit odd doing map after map on the shoreline, then all of a sudden being in the middle of the jungle when I open a tower.
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At the point in PoE2 where every time I find a new great piece of gear, I can't actually equip it until I find a second piece of gear to offset whatever resistance changes happen by swapping the first piece. It's awkward. Please let us overwrite rune sockets, would help tons.
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This Ad popping up on the PoE2 subreddit LOL. They know.
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It's still got work to be done and some rough edges, but gotta say I am VERY impressed with Path of Exile 2. Playing through even just half the campaign was a blast. Mapping is getting a little monotonous (as ARPGs tend to) but I'm enjoying the power progression.
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The kicker for me is combat just feels so fantastic. I've loved playing Witch, still have more gearing to go (running T13 maps currently). But already I can't wait to try another class / build. The fact that the classes / ascendancies are going to DOUBLE in 12 months is crazy.
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