Jesús Sandoval (@Entity3D) header
Jesús Sandoval (@Entity3D) profile picture

3D modeler. https://xitter.cf/t.co/PMngHMoLAp

Mexico, veracruz.
Joined June 2013
WIP of an alley scene
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Replying to @thomasmarcoscom
One from mine
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Replying to @elmarianaa
Yo me puedo rifar, este es mi portafolio completo. artstation.com/entitymotion
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Good video, for backfacing fresnel you need the inverse fresnel, you can get it by dividing 1 with the fresnel value and assigning it using a backfacing and a mix node.
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I don't know if I understand well, but you can save the UV to the normal UV attributes using the store named attribute in this way
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