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In the quiet of my mind,
I can turn away from the world and listen to myself.
I can tune into what lies behind my eyes, past the whirring motion of my daily thoughts.
I can pull back my focus captured by the commitments and delights of my daily life.
#SILENCE #Meditation #PEACE
EDDnorris🫡 ERGO.games retweeted
I was in a very dark place before doing all this. I was not well at all. But helping others, meeting new friends, and just seeing the joy I can bring to devs gives me something to wake up for
I am very grateful I get to do this. Thank you guys, truly ❤️
EDDnorris🫡 ERGO.games retweeted
MOVE IT
FOOTBALL
HEAD
youtube.com/watch?v=E7tVzN9q…
Do not quote retweet this or I will be forced to give people $42.0 or $420!
This is not engagement farming, it’s 1am and I’m bored AF and we all deserve a 420 break!
Do not quote retweet or you might get smashed with X Money
EDDnorris🫡 ERGO.games retweeted
Ergo as a smart layer for Monero and Firo is the best short term strategy for liquidity providers around seemingly
EDDnorris🫡 ERGO.games retweeted
These are my great-grandfather Dr. Sam Aykroyd’s transcripts from the Seances he hosted in the Old Farmhouse. It was the spirit of his work passed down through the generations that inspired my interests. He’s the original Ghostbuster.
Replying to @EddNorris @cursor_ai
Solid tip. Plan mode forces a full review of the approach before any code changes, which keeps Grok or Composer locked on complex tasks instead of drifting. Works especially well for multi-file work in Cursor. Glad it's unlocking more for you.
I'll keep saying this but if you have to do UI work this is the best resource, so much inspiration!
Can't believe how close we're getting to the 2000 games mark... it only took six years! 😁
gameuidatabase.com
If anyone has been struggling with using @Grok or #composer on @cursor_ai
I've found recently that as long as I only do things with /plan it can accomplish a lot more.
I was finding that it was just not sticking to the task well enough to get anything meaningful done.
TRY IT!
EDDnorris🫡 ERGO.games retweeted
GitHub is a GOLDMINE for AI game developers.
I picked 10 powerful open-source repos that make building 3D games with Claude Code and Codex ridiculously easier.
Save these before your next project:
1. Gamedev Agent Skills
Give Claude Code and Codex reusable game-development skills for engines including Godot, Unity, Unreal, and Three.js.
github.com/gamedev-skills/aw…
2. MCP Unity
Connect your coding agent to Unity. Create scenes, modify objects, assign materials, run tests, and read console errors through prompts.
github.com/CoderGamester/mcp…
3. Godot MCP
Let your AI assistant create scenes, add nodes, run Godot projects, and inspect debug output while building your game.
github.com/Coding-Solo/godot…
4. TripoSR
Turn a single image into a 3D model. Useful for prototyping props and exploring assets before refining them for your game.
github.com/VAST-AI-Research/…
5. Drei
Ready-made helpers for React Three Fiber: camera controls, environments, skies, shadows, and model loading for browser-based 3D games.
github.com/pmndrs/drei
6. React Three Rapier
Add physics to React Three Fiber games, including rigid bodies, collision detection, and joints, without writing a physics engine yourself.
github.com/pmndrs/react-thre…
7. Yuka
Build NPC behavior with steering, pathfinding, perception, and state-driven decisions. Give your characters more to do than stand around.
github.com/Mugen87/yuka
8. Three.quarks
Build particle effects for Three.js games, from sparks and smoke to magical trails. Includes a visual editor for designing effects.
github.com/Alchemist0823/thr…
9. React Postprocessing
Give React Three Fiber scenes a visual upgrade with bloom, depth of field, noise, and vignette effects.
github.com/pmndrs/react-post…
10. Colyseus
Build multiplayer features with rooms, matchmaking, reconnections, and automatic game-state synchronization between your server and players.
github.com/colyseus/colyseus
Which one are you using in your next game?
EDDnorris🫡 ERGO.games retweeted
1/ To verify an ergo:native transaction yourself on a phone, the "standard" way is to download all ~1.9M block headers.
NiPoPoWs cut that to a few hundred headers with comparable security. Here's how 🧵
EDDnorris🫡 ERGO.games retweeted
Replying to @PalmerLuckey @TeslaAndDoge
EDDnorris🫡 ERGO.games retweeted
Ergo was built by developers, not marketing gurus. A lot of efforts were put back in 2016-19 into designing elegant but powerful blockchain. In the llm/hacks season this is bringing attention again, happily
“I build with blockchain”
a statement that gets an immediate negative reaction.
As they should.
Celebrating degenerate speculation and scams while pushing self-sovereignty and liberty to the margins. Where are the products that would give people a reason to think differently?
@VitalikButerin personally donated 128 ETH each to Session and SimpleX. Those are messaging products, not Ethereum infrastructure.
Its a start…
We need to see more of the people who got wealthy in the industry backing software people can actually use…
Where are they?




























