Announcement📢:
EOZ Gloves are moving into the final testing phase. Our pre-orders will be coming soon
You'll need:
- 2 X Tundra Trackers
- Basestations
- Windows-based PC
- SteamVR
Pricing will start <US$300 a pair. Register your interest at the alert link in the next post.
Well, we are on our final testing phases for EOZ Gloves + controllers..... We are gonna be opening them for pre-orders soon!
Valve not selling doesn't mean the end of the world..... We are still creating stuff for the ecosystem.
Replying to @dtupper
i dont understand why valve doesn’t let someone use their license to create new knuckles and valve gets a cut of the profits. feels like a no-brainer to me. @EOZ_VR @Tundra_Labs please save us
Thank you to everyone who attended KVUM and tried our gloves!
There was so much feedback and we learnt a lot of things and heard a lot of feedback from real users!!
We love 💕 you!!! See you next year!
*sorry for the long queue during the busy times! Thank you for queueing! – at Yeongdeungpo-gu, Republic of Korea
BIG NEWS!!!
We are hosting a massive giveaway in collaboration with @projectBabbleVR @PiShock_Toys @EOZ_VR and @poiyomi!
The giveaway will start at 4pm PT alongside the 1500 Load Test and ends on Sep 21st at 4pm PT!
Requirements and the full list of prizes can be found below!
Finally!!!!!!!!!!!
Steam Frame is here! Our wireless VR headset + controllers, available now in the following models:
Steam Frame 256GB
Steam Frame 1TB
Sign up now and learn more on @Steam store.steampowered.com/hardw…
Basis Labs is now officially public on Steam!
You no longer need a key to download Basis Labs or join any of our load tests!
Be sure to check out the Steam page and download Basis Labs before our 1500 User Load Test coming on September 18th!
More info via the links below!
EOZ's founder taking some time off from work to touch the grass..... – at Shanghai, People's Republic of China
Valve REALLY went all out! They even decorated the toilet!!
#TI2026
EOZ VR retweeted
I don’t normally comment on this stuff but I feel like for once I have something I want to share.
This video points out the delicate spot VRC is in as a platform that hosts both children and adults, and to remove one or the other outright would be almost a kill shot to the platform.
I will be a speaking strictly on the business side of things, and for transparency’s sake it’s important I mention I am a group leader appointed by VRC staff. Furthermore this is my individual opinion and in no way reflects the VRC development team’s opinions or values.
We’ve seen them implement even this year more attempts to fix this issue. Age gated instances were the first step, but a lot of people who complain about children on the platform also complained about needing to give their ID to help ‘solve’ some of the issue. If you’re not going to use the tools given to you by the devs ( for what ever reason I’m not going to judge if you have trust issues with security) you can’t also in turn rightfully turn around and be mad when children have access to your lobby because you didn’t age restrict it.
I think people also need to understand the development pipeline for a product like VRC is not something with a quick turn around. At any given time there are multiple features, events and bug fixes being worked on and a large scope of work laid out for a roadmap for the next year or so. So ideas end up starting at one end of the pipeline and going through detailed processes of implementation, and testing, and sometimes in testing they are sent back to the drawing board. Can they bump things to the front? Absolutely- but it doesn’t change the fact they still need time to develop, test and ensure it’s ready for the public.
VRC is not a perfect game, I’ve been vocal about it before and continue to be if I need to speak up. However I think there’s just an over all lack of public knowledge on how ideas or solutions get from point A to B with development we just need to consider and remember. There is a good chance even more ideas to solve this issue are in the pipeline and we just haven’t sent them yet. There are also proper avenues to suggest ideas and changes like the canny and the discord - professionally. Just because you don’t get an instant response doesn’t mean they’re not listening, as I indicated there is a process for these things.
As stated above I have no statement on the other contents of the video, I simply wanted to educate and remind people that there’s a good chance we will be seeing more safety features in the future.
This quoted post is unavailable.
EOZ VR retweeted
github.com/challenger0303/SR…
vive pro eyeのアイトラアルゴリズムを使えるようにするソフト
対応HMD
Pimax Crystal Super
PSVR2
Varjo
などのhotmirror HMD
主にeyewideと瞼の安定性を向上させるアップデートです
This is VERY interesting
We have completed sending out emails to all Furality Somna owners! You will receive an unique code that will get the 15% discount on this series of straps.
If you did not subscribe or you unsubscribed to the emails, you will not receive the code though. Please email us or dm.
📢Furality X EOZ (Ultra)🚨
Its live & its electric! ⚡️⚡️
With this collab, we are also officially launching the EOZ Chest Strap v3! Featuring: REMOVABLE Tracker Mount on the back of the Strap!
You can actually wear your tracker on your back!
link: eozvr.com/products/furality-…
📢Furality X EOZ (Ultra)🚨
Its live & its electric! ⚡️⚡️
With this collab, we are also officially launching the EOZ Chest Strap v3! Featuring: REMOVABLE Tracker Mount on the back of the Strap!
You can actually wear your tracker on your back!
link: eozvr.com/products/furality-…

































