Christian丨Podcaster | JumperScape (Podtacular) | Sparrow Films |丨XBL: Dust Storm

Pasadena, MD
Joined February 2009
Dust Storm ➡️ #HaloFest retweeted
Project Gravemind — Update! ❤️WE DID IT! WE BROKE HALO 2'S 16-PLAYER LIMIT. Multiplayer: 24 players. We tested matches with 24 players alive and synchronized on Lockout, Midship, and Coagulation. We had to overcome several engine limitations: Expanded network messages that only supported 16 players. Adapted player identification, which used only 4 bits. Fixed memory issues that caused crashes when player 17 joined. Removed the limit of 16 simultaneously living players. Campaign co-op: up to 16 players. We tested the campaign with 16 synchronized players at Cairo Station. We fixed action synchronization issues and adapted spawn points to support additional players. How did we do it? Through reverse engineering of the MCC version of Halo 2's engine, we tracked down the issues and applied in-memory patches at startup, without modifying the original game files. To test 24 players on a single PC, we used split-screen: 6 game windows with 4 players each. I never imagined we'd get this far. What once seemed impossible is now a reality, and this might only be the beginning. H2: Project Gravemind Built by the community, for the community. 💚 #Halo2 #ProjectGravemind #HaloMCC #HaloCommunity
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Dust Storm ➡️ #HaloFest retweeted
Split Screen has arrived for #Halo5Reforged. I personally wished H5 had this back in the day and I know the whole community to this day wants it. One of the things most requested. I know why retail never had it, Xbox One just couldnt handle it. XO just didn’t have the resources to run H5 let alone split screen it. This was such a pain to get working, but I know the community will appreciate the efforts. This took me weeks of research and a lot of trial and error, I gave up a few times and eventually had a small breakthrough which led to a bigger one and here we are!
This weekend Ive been working on a Feature Halo 5 never had, that I know the community begged for back in the day. It’s not quite done yet but hope I can give a polished preview tomorrow. 👀
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Dust Storm ➡️ #HaloFest retweeted
Hope everyone's enjoying their weekends - I just published this blog on Halo Fest recapping and reconfirming what we've announced up to point, and dropping a few new pieces of information. Expect details to be released on a more rapid pace from here on out. Read here: halowaypoint.com/news/halo-f…
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Dust Storm ➡️ #HaloFest retweeted
Just had a fantastic kick-off conversation with @Tashi343i talking all things Halo community, giving as much as we possibly can to the fans who've given their time and energy to their favorite franchise. There is so much passion still charged behind the planning of this event, so much love for the Halo family! The people behind Fest are making some serious magic happen and we couldn't be more stoked to be part of the story. Get excited folks, you've got no idea how much fun this weekend is about to be!
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Dust Storm ➡️ #HaloFest retweeted
Halloween themed Boomer vs. Zoomer night incoming 🎃 so excited to have so many of you sign up to play!
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Dust Storm ➡️ #HaloFest retweeted
Halo 5 now has 32 Player Support! You can either spawn in 31 bots or have a lobby with 32 real players. It's not yet hooked up to the brain logic Syntax made but we can configure bots via the ingame settings like Infinite! I'm hoping to push the game even further to 50 players. #Halo5Reforged
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Dust Storm ➡️ #HaloFest retweeted
The Cosplay and Maker's contests return at #HaloFest with sign-ups opening Friday, October 16 🎉 🛠️ Build it 🪡 Wear it 🔥 Show it off Check out the link for everything you need to know. We can't wait to see what you're building! 🎭 aka.ms/HaloFestContests
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Dust Storm ➡️ #HaloFest retweeted
As sacred as it is iconic, our Kickstarter VIP backers are receiving this beautiful, glow-in-the-dark Activation Index, perfect for any Halo collector's shelves. Design by @fungdaddy Printing by Prometheus Prints and Geek Toy Love
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Dust Storm ➡️ #HaloFest retweeted
Bot Support is coming to #Halo5Reforged! Thanks to some awesome work done by Syntax, we'll be adding the ability to play with bots. Stay up to date with the latest Reforged news by joining the Discord. discord.gg/CXubuTagB3
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Dust Storm ➡️ #HaloFest retweeted
Tomorrow. Get the intel live in our server.
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Dust Storm ➡️ #HaloFest retweeted
i do not remember who messaged me about the latest Your Halo Story blog not loading (i was out of town last week, apologies!) but wanted to let you know that it's resolved and readable now! enjoy 🫶🏻 halowaypoint.com/news/your-h…
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Dust Storm ➡️ #HaloFest retweeted
Sharing this more broadly. This week you're going to start seeing comms on official channels again. The focus will be providing info about Halo Fest, celebrating the community and 25 years of Halo, and relevant game info like @HaloSupport has been posting already. We'll also provide a blog just reconfirming things we've announced and have in plan for Halo Fest. There's a huge amount of Halo fans who are looking forward to the event to attend or watch from home, and we're looking forward to providing a platform for the community to celebrate 25 years of Halo and each other.
Replying to @WARDOG
Yep we are reopening comms on things this coming week. I don't think there's anything we previously announced that's changing.
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Come jam with us!
We are two months away from our inaugural Halo Community Social event and we've got a lot of info dropping next week about Tournaments, Sponsors, Activities and Streams! Join the hype and tune into the official 2026 playlist!
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So... coincidence or inspiration of Daniel Jackson from Stargate to Milo Thatch from Atlantis: The Lost Empire?
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So, we have Project Reclaimer for Halo 3 out in beta, Project Gravemind for Halo 2 revealed. So, we need a Project Spark for CE, Recon for ODST, Noble for Reach, Forerunner for H4. Hoping OpenCE could lead to the MCC HCE launcher too, but anyone working on these?
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Dust Storm ➡️ #HaloFest retweeted
Another Halo project has hit the timeline 👀
🎮 H2: Project Gravemind — First Look! I'd like to introduce H2: Project Gravemind, a project inspired by H3: Project Reclaimer, created by the community, for the community, with the goal of keeping the Halo 2 experience alive. This is just a first look. In the coming days, I'll be releasing the project for everyone to try out and share their first impressions. All reviews, suggestions, and bug reports are more than welcome! ❤️ I'm currently working on implementing split-screen multiplayer and fixing a few bugs to improve the overall experience. 📌 Important requirement: To use this project, each user must own their own legitimate copy of Halo: The Master Chief Collection (MCC). The project does not include any original game files. Thank you to everyone who supports community-driven projects like this! This is just the beginning. 👀💚 #Halo2 #ProjectGravemind #HaloMCC #HaloCommunity #ProjectReclaimer #Halo
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Dust Storm ➡️ #HaloFest retweeted
Halo CE, rebuilt in Unreal Engine 5 🎮 Bullet holes with real depth, Longswords vs Seraphs dogfighting outside the ship, ray tracing and DLSS 4.5 with 4x frame gen 🚀 🚧 Work in progress, in-engine footage. Fan project, not affiliated with Microsoft. #Halo #HaloCE #UE5
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Dust Storm ➡️ #HaloFest retweeted
Episode 26 of Warthog Radio is now live on YT, Spotify, and Apple Podcasts! Please don't forget to subscribe to the channel on Youtube if you catch the episodes there! @LaperLarden @LateNightHalo 📺youtube.com/watch?v=JZXoHfvp… 🎵open.spotify.com/episode/3zp… 🔊podcasts.apple.com/us/podcas…
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Dust Storm ➡️ #HaloFest retweeted
Online player Count✅ Friends List✅ Invites✅ Joining open lobbies ✅ Invite Notification ✅
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Dust Storm ➡️ #HaloFest retweeted
The wait is finally over! If you missed out on the Kickstarter, now is the chance to get in on the greatest Y2K Halo LAN Party Experience. Tickets are available now on Eventbrite. Get your tickets today and we'll see you in December!
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