Epic Games, PlayStation, Xbox, Steam are coming to DevGAMM Lisbon!
Meet the representatives, ask questions, and join direct conversations with the teams.
Tickets: devgamm.com/lisbon2026/ticke…
DevGAMM retweeted
🚀 @DevGAMM Lisbon 2026 is coming up on November 17–18!
Get the Business Pass for MeetToMatch access and industry networking. In 2025, 1,100+ attendees joined and 1,187 meetings were scheduled via MeetToMatch!
Get your ticket: devgamm.com/lisbon2026/ticke…
#DevGAMM #MeetToMatch
DevGAMM retweeted
Anastasia Zaiceva, Chief Go-to-Market Officer at CAS.AI, will be speaking at DevGAMM Lisbon on November 17-18, connecting with game studios, publishers, and industry professionals to explore new opportunities.
Feel free to reach out to Anastasia in person!
DevGAMM retweeted
The best conversations happen over a meal, especially if prepared together.
Last week, we co-hosted a culinary workshop at @DevGAMM 2026 in Belgrade with Mellow, bringing together executive leaders, publishers, and investors from across the game development community for a warm, hands-on evening. Guided by a professional chef, guests cooked a three-course traditional Serbian meal together, swapping ideas and sharing stories in a friendly, relaxed setting.
Since our Serbia Tech Hub opened its doors last year, we've been building strong connections with local businesses and partners, growing a community we're proud to be part of. Staying close to the people building and scaling businesses here directly shapes the global financial infrastructure we're building for the borderless agentic economy that today's companies need to scale worldwide.
A huge thank you to everyone who joined us on our gastronomical evening in Belgrade.
DevGAMM retweeted
Almost 2 weeks in Belgrade, it's been awesome. First days spent at DevGamm, where I did a short pitch, which was a lot of fun, the rest I've spent exploring and researching.
DevGAMM retweeted
Just as I thought Corestory didn't make it into the second voting round, but I got some positive and constructive feedback. Big thanks🩷to @DevGAMM for organizing this. It made my day to hear someone praise something about my game (and the criticism is also very helpful).
Full lineup for DevGAMM Lisbon 2026 is here.
Join Sony Interactive, Xbox, Valve, 2K Games, Blizzard Entertainment + 60 more on November 17-18.
devgamm.com/lisbon2026/speak…
DevGAMM retweeted
This is our new project that we are currently working on besides the Ark’s porting. Shot on DevGamm in Belgrade.
We will post details of it later. It’s called “Leviathan”
DevGAMM retweeted
Had a great time showcasing SeverLink at DevGAMM Belgrade this year!
#indiegame #y2k #lowpoly #DevGAMM
You looked wonderful in Belgrade. We got proof.
Day One: photos.app.goo.gl/k7hyQ7Rfo6…
Culinary Workshop: photos.app.goo.gl/uQ7sgk5CH9…
Main Party: photos.app.goo.gl/b4zjWYDAoh…
Day Two: photos.app.goo.gl/9iTRkjiHFn…
DevGAMM retweeted
FATHER left the forest for a day.
Thanks to everyone who stopped by to play at DevGAMM 2026! ❤️
#DevGAMM #gamedev #indiedev #indiehorror #PSX
DevGAMM retweeted
DevGAMM is a wrap!
Two days flew by! We met so many new people, had great conversations, and got tons of feedback on Die to Play.
At one point, we even got two showcase tables — and suddenly had a crowd around us
Thanks to everyone who played and shared feedback! ❤️
#DevGAMM
DevGAMM retweeted

Alex Nichiporchik@aNichiporchikOct 1
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
Spent the week hanging out with game devs at @DevGAMM in Serbia
The common theme is “what are you looking for as a publisher?”
It’s this. We’re looking for high playtime. There’s a direct correlation between how much time players spend in your game vs how well it’ll sell.
Graveyard Keeper 2 has a median playtime of 13.5h
DevGAMM retweeted
The best part of #DevGAMM2026 in Belgrade? The people, of course!
Thanks to everyone who played our games or just stopped by for a chat.
DevGAMM retweeted
Today at @DevGAMM in Belgrade with @GamesCodeDogs
Great vibes ☀️
DevGAMM retweeted
If you want to pitch your game in person to Anshar Publishing, catch up with Kamil at @DevGAMM Serbia 2026. 🕹️
Book a meeting, say hello in the lobby, or attend Engage! (today 2:30pm) and publisher’s roundtable (tomorrow 2:30pm) sessions. 🗓️
DevGAMM retweeted
#Sperasoft is participating in #DevGAMM + FTW! in Belgrade!
Our Lead 2D Artist, Mikhail Tarasov, will take the stage to break down the visual clues, explore common issues in AI-generated images, and share practical ways to address them when creating art with these references!
DevGAMM retweeted

Alex Nichiporchik@aNichiporchikSep 26
United States
United StatesConnected via United States App StoreAccount-level information, not a live location or per-post device.
On my way to @DevGAMM Belgrade where I’ll be talking about the insane development and launch of @sandthegame - and catching up with lots of industry friends!
that screenshot alone pretty much sells the conference in Serbia next week.
see you then!
devgamm.com/ftw2026/

















































