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🎮solo gamedev ||🔔updates/projects/stuff

Joined February 2014
Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)Photo by Salmon (@CrispySalmonDev)
Salmon retweeted
DEMO OUT NOW! GLIMPO is an arcade roguelite shooter where you fight endless waves of enemies by building your skillset, unlocking synergies and becoming ridiculously overpowered!
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Salmon retweeted
Some more enemy spawning logic/VFX 🤠 #indiedev #gamedev #unrealengine
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Our indie game 'There Are Millions of Goblins' now has enemy vehicles! They use the same underlying system for traction and suspension as the player, which makes them extra fun to hit with the physics mace. Having enemies with extra mobility feels great among the slowly advancing horde. Very excited to give these guys weapons too. Crossing over even more into the classic vehicle combat genre feels great, and kind of retro. Twisted Metal meets Carmageddon meets Vampire Survivors. What other vehicles should we add? #gamedev #indiedev #UE5
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Salmon retweeted
new look, yay or nay?
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no u
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I'm experimenting a bit with the world generation by adding some kind of wall of trees to add something extra to the exploration. Still rough though you can still walk through the trees... what do you think? 🤔 #gamedev #indiedev
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Relic Abyss is out NOW on Early Access!✨ Play it on PC / Steam deck for $8.99 -10% discount for the next two weeks! 😉 Experience the 3 out of 7 chapters of this Anime-fueled Mystery JRPG x bullet heaven game!🔥 New trailer drops tomorrow! Here's a sneak peak.👀
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Salmon retweeted
Steam page for my first commercial game is up :D
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Gotta keep your eyes peeled✨ #gamedev #indiedev #screenshotsaturday
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Salmon retweeted
casually messing with godot, 2.5d on-rails camera #gamedev
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Missiles VFX I created ... a long time ago 🤓 I scripted missile behavior, not performant but got the job done!
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フェスで購入したタワーディフェンスをいくつかプレイして、どれもめちゃくちゃ面白かったけど自分が作りたい方向性ではないと認識。改めてアクションゲームに戻しつつ、味方がプレイヤーの後ろを付いてくる形にしてみた。陣形システムとかも試してみたい。 #ゲーム開発 #gamedev
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Salmon retweeted
mockup vs execution #pixelart #gamedev
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nobody asked for the World Cut but we're making it anyway!
nobody asked for this game but I'm making it anyway 👍🚄
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With hand-drawn sprites, giving every enemy a hit animation costs a solid chunk of time, more so if it varies for grounded and aerial state. But it's worth it: the impact feels just so much better. Here's one for comparison! #pixelart #indiedev #animation #wishlistwednesday
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Crafting the crunchiest of sounds! 💥🔊 Music by the exquisite @JacobLincke #sounddesign #audiodesign #gamedev
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We are just weeks away from SoulQuest's new extended demo and just a few months away from release!!!🔥 You have any sick combos in mind already?⚔️ Wishlist: store.steampowered.com/app/2… #screenshotsaturday
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🌸 Spring Tales is OUT NOW on Steam 🌸 🧩Fix things, solve cozy puzzles, and help a town heal after a storm. 🩵Thank you all for the love and encouragement store.steampowered.com/app/3… #gamedev #IndieDev #indiegamedev #cozygames
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Salmon retweeted
Queue Queen is out now! store.steampowered.com/app/3…
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