
Pixel animator pfp @ritterdoodles
River City
Joined September 2012
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Dyanamic world geometry destruction. Any world geometry can be flagged as destructable and certain actions can cut out parts of the world.
The rubble that this creates can also be given hitbox collisions and damage values to create destructable terrain attacks. Think dropping parts of the ceiling on enemies or an enemy stomping the gound to cause rubble to fly into the air.
#gamedev #pixelart
Yudou retweeted
Some early prototyping of multi-Instrument combat in SHADE Protocol!
In this showcase:
* Piano Shield
* Chakram
* Guitar Axe
Simple inputs, easy to learn, but we have many attack cancel windows for high skill cap players to go all out!
#pixelart | #ドット絵 | #indiegames






