Creative coding resources + workshops Lyon, FR

Lyon, France
Joined August 2011
Creative Code Lyon retweeted
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Finally, the time has come to release my new gpu-curtains library into the wild! 🚀🚀 It is a #WebGPU rendering engine, mostly built to handle DOM 2 GPU, but it can render any kind of 3D scenes really. Examples, docs, repo, everything you need: → martinlaxenaire.github.io/gp…
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Creative Code Lyon retweeted
I'll start sharing some behind the scenes of The Cursed Library (cursed.epic.net) A thread about modelling, animation and shaders. 🧵⬇️
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Sketching with Math and Quasi Physics kyndinfo.notion.site/Sketchi…
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Rotation and Trigonometry 回転と三角関数 (Updated - now includes a section on 3D rotation) kyndinfo.notion.site/Rotatio…
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Quaternion クォータニオンkyndinfo.notion.site/Quatern…
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Simple shapes with not so simple lighting.
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And here I added gyroscope sensor and changed the gravity based on phones rotation @shiffman
Hey everyone 👋 I just added the double pendulum animation simulation. You can play with mass, rope length, and gravity to create different animations. I have used rn-skia and rn-reanimated in this example. Link in comment 👇
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⛋
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Gn
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S̵w̵e̵e̵t̵H̵o̵m̵e̵, Suit...Home? Diorama - ThreeJS Live + code @CodePen : codepen.io/ricardoolivaalons… Inspired by @ emorysarts #html #css #javascript #threejs #blender #diorama
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Works by Mary Ellen Solt, 1950's and 60's
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Mathematics. Fibonacci Cat, Gauss Cat, Bezier Cat. By Daniel Mentrard, @dment37, Used with permission. Source: geogebra.org/u/daniel+mentra…
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Interference
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remembered how to copy #threejs matcap chunks, then mixed different textures by <instance> height live: instanced-matcaps.vercel.app… code: github.com/seantai/instanced… #r3f #glsl
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:)
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Hedron #422 👁️🌈
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