What's better than one 3D art tool? Two 3D art tools! The Skeleton Editor lets you adjust the rigging of your character in our 3D Animator. This demo will show you the basics.
We've been busy making more tools for 3D art at Charmed. One common complaint is that AI tools don't provide any control over the UV mapping, which controls how the 3D object is flattened out for texture painting. Enter the Seams Editor @ charmed.ai
We need to develop new workflows to make best use of AI tools. This three minute video shows how to go from "I want to make a space game" to a cast of 3D animated characters using charmed.ai and #ChatGPT
Ogre's feeling swoll with our new high fidelity meshes & textures.
Take your ideas end-to-end and get your assets playable ASAP.
Join noted explorer and esteemed adventurer Charles Grundhaven as he discovers the wonders of 3D model generation.
Charmed 1.0 is now available!
We're making it as easy as possible to create game ready 3D art, and this is just the beginning!
This release includes:
🤖 Huge quality & speed improvements
📱 Smartphone support for all of our apps
🎮 End-to-end 3D asset workflow
You can read @jtryba 's blog post about the release here: charmed.ai/blog/announcing-c…
💡 Check out our new tutorial on how to make an NPC in #Roblox using assets from charmed.ai
This video shows you how to make an NPC that follows waypoints while transitioning between animations appropriately.
And you can check out some of the assets we generated at the links below.
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