CEO @ https://xitter.cf/t.co/j3uNnqEk7N. Exploring AI, gaming, and other things that light my brain on fire. Building indie games for funsies.

Seattle, WA
Joined October 2009
Check out this new @CharmedAI walkthrough I just made explaining how to generate and animate a brand new 3D character in only a few minutes. Try it yourself or see other examples at charmed.ai
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Jeremy Tryba retweeted
We need to develop new workflows to make best use of AI tools. This three minute video shows how to go from "I want to make a space game" to a cast of 3D animated characters using charmed.ai and #ChatGPT
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Jeremy Tryba retweeted
Replying to @IXITimmyIXI
Yeahhh! I'm super interested in this. One of my goals this year is to generate my own (very simple) video game. Just to test the capabilities of AI at this moment. @CharmedAI seems to be a good option to wrap it up, and using Runway for cinematics too.
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Jeremy Tryba retweeted
Charmed 1.0 is now available! We're making it as easy as possible to create game ready 3D art, and this is just the beginning! This release includes: 🤖 Huge quality & speed improvements 📱 Smartphone support for all of our apps 🎮 End-to-end 3D asset workflow You can read @jtryba 's blog post about the release here: charmed.ai/blog/announcing-c…
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I've seen some of the most interesting discussions about the future of creativity since the announcement of Sora because, I think, the rate of change and improvement is so visceral. As someone who would likely be categorized as an "AI bro" I wanted to share in the discussion. 🧵
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8/9 Dramatic change is both beautiful and scary at the same time, and your perspective changes everything. I hope to make tools that bring creative expression within reach of as many people as possible and that magnify the vision of skilled artists that understand the difference between expressing emotional truths and churning out garbage. For today at least, these tools are like water wheels: they sit inert until someone sends ideas flowing through. That means our ideas are still the most valuable resource we have.
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9/9 I wish y'all the best. Good luck out there.
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Jeremy Tryba retweeted
💡 Check out our new tutorial on how to make an NPC in #Roblox using assets from charmed.ai This video shows you how to make an NPC that follows waypoints while transitioning between animations appropriately.
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This is my first #Roblox game. Built with charmed.ai and inspired by Super Monkey Ball’s Monkey Target mini-game.
We used Charmed to make the characters and assets for Lava Glider Island, a brand new #ROBLOX game. roblox.com/games/16106599882… Tutorial coming soon! #RobloxDev #GenerativeAI
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#gamecube version OFC. The physics on the switch version were too wonky….
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