Design + Product. Managing Partner: https://xitter.cf/t.co/f2p2iPHWPG Book a session: https://xitter.cf/t.co/vExJscLelC

New York, NY
Joined July 2010
A little placeholder page. christopherpross.com/
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Christopher Pross retweeted
Airbnb CEO @bchesky says the chatbot is a "pre-AI interface," rather than the end-state interface for artificial intelligence: "We're in the MS-DOS phase of AI." "The future AI interface will have a reference to chat, but it's probably going to be much more visual. Most people aren't completely text-based." "The chatbot is really a pre-AI interface that we've plugged onto this incredibly powerful engine." "I really think the models are even more powerful than people realize, because we have hardly harnessed them."
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30 micro product design tips I wish I had learned earlier: 1. Start mobile. Always. 2. Never ship on a Friday. 3. Test apps with one hand only. 4. Give users one job per screen. 5. Cut the “cool” stuff nobody uses. 6. If it looks slick but feels off, it's off. 7. Contrast should work in grayscale. 8. Watch users use it. Don't say a word. 9. Everything should feel faster than it is. 10. If your UI needs a tooltip, it's not done. 11. Don't remove clicks. Remove thinking. 12. Two font sizes. Maybe three. That's it. 13. Design for the distracted version of you. 14. Don't break patterns just to be different. 15. Review your design after a walk. It helps. 16. Design drunk, edit sober. (kidding... kinda) 17. Write the logic before you draw the screen. 18. Devs are your teammates, not your enemies. 19. Prototype fast. Feedback's where the gold is. 20. Use real copy. Fake copy fakes the feedback. 21. Design at turbo speed - speed kills overthinking. 22. Desktop is a nice-to-have. Mobile is a must-have. 23. Build a swipe file. Not for screenshots - for study. 24. Design empty states, error states, & loading states. 25. Steal layouts. Rebuild them. Learn why they work. 26. Animation should feel like butter, not a PowerPoint. 27. Users don't scroll to explore. They scroll to escape. 28. Skeuomorphism can be genius. Pick your moments. 29. Your portfolio needs 3 projects max. Quality > quantity. 30. Learn to code a little. Designers who can't are dinosaurs. BONUS: Copywork (copying designs pixel by pixel to learn how they’re done) is the most underrated design hack. Nobody talks about it.
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Christopher Pross retweeted
Learn UX design and product design and you will become stronger than you could ever imagine
If you are a software engineer who’s three years into your career: quit now. there is not a single job in CS anymore. it's over. this field won't exist in 1.5 years.
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Christopher Pross retweeted
UX, design, actual dedication to the craft will take center stage in this next moment Actually make something people want. Software and coding won't be the gating factor. It is the ability to be a polymath and smart/effective in many domains together that creates great software.
One very important thing to understand about the future: the economics of AI are about to change completely. We'll soon be in a world where you can turn test-time compute into competence -- for the first time in the history of software, marginal cost will become critical.
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Yo! @George_Kurtz I can fill in at @IMSA while you figure things out at @CrowdStrike. cc: @CrowdStrikeRcng
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Christopher Pross retweeted
This shot is just pure beauty.
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Big shout to @jblakeson. The art direction for Culprits is top notch. 👌
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Christopher Pross retweeted
Designers are often viewed as "difficult people" in their organisation, constantly asking challenging questions, ignoring the status quo, and pushing for better outcomes. By contrast the "team players" get on and do what they're told. Often out of a desire for an easy life.
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Christopher Pross retweeted
This is peak UI design.
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Man. Listening to @bchesky talk about how he thinks about designing the business that is @Airbnb get me fired up. I’m violently nodding over here. Well done B! 💪 #designersshouldrunbusinesses
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So Adobe is over? Long live @canva and @figma!
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Christopher Pross retweeted
As a director your job is to fight for the best movie. Your DP wants more time to get the perfect shot. Your AD wants to reduce coverage to finish on schedule. Your actors want to change the blocking. Your editor wants to pull out all the music. Your composer wants to add more music. Everyone wants to make their work shine (as they should). Your job is to navigate all the conflicting input and synthesize it into the best and most cohesive movie. If you can do that, you can direct.
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Christopher Pross retweeted
Timeless design in one picture.
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Christopher Pross retweeted
just a little more abstraction bro. only a little abstraction bro. i promise bro just a little more abstraction
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Christopher Pross retweeted
whenever a product designer comes to me for advice on how to push back against bad ideas, i send them this video:
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Christopher Pross retweeted
An ounce of product intuition is worth a pound of A/B testing.
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Christopher Pross retweeted
Hi it's me, the stakeholder who hasn't come to any of the reviews but actually has all the power xitter.cf/AlexKintner3/status/15…
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Christopher Pross retweeted
The ad model is a blind spot that curbs innovation — business model design is underrated.
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