@Bp__Dev

Senior gameplay developer | Worked on #Dinoblade | Making #StickmanFury | YT: https://nitter.cf/t.co/SQqoFAF6r6 | FAB: https://nitter.cf/t.co/a86fGhseZa

🇨🇦🇲🇦
Joined April 2021
it costs $0.00 to support a full-time indie dev🥹 Wishlist #StickmanMayhem
it costs $0.00 to support a full-time artist 🥹
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Fouad | فؤاد retweeted
On to the final major polish point of the combat: Obstacles / Destructibles.
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Have you shipped a game or project using Combat Fury? Let me know! I’m putting together a list of projects made with Combat Fury and would love to include yours.
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Dude release the damn input 😂 #FollowFriday #indiegame #StickmanFury
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Thanks for the shoutout Jean 💙 #CombatFury Indeed will save you time and help you ship your next game #indiedevs - CF is available on FAB
Come check out my interview with Adam from Game Maker's Notebook on my journey with Dinoblade!
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Fouad | فؤاد retweeted
My #gamescom cut short. Our equipment was stolen last night from the booth. Police reports have been filed. At a loss for words to describe the feeling. Just defeated. Gonna do my best with what's left of the week. But a huge blow financially and mentally
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New teaser for Acts of Blood is here 🤟 Huge thanks to @TheLazyMonday for giving us platform to premiere this teaser at their HARGAI 2026 🤝 . Stay tuned for the full trailer & release soon 👊
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Follow the official #StickmanFury page and stay tuned for more exciting showcases! 🔥
Heavy attack>>Mid Air Juggle>>Air Combo>>Back to ground with a style. #StickmanFury
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Heavy attack>>Mid Air Juggle>>Air Combo>>Back to ground with a style. #StickmanFury
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Fouad | فؤاد retweeted
Dinoblade has surpassed 100,000 copies sold on Steam. Thank you
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Fouad | فؤاد retweeted
Replying to @Abband0n
Tried it here, the world is your oyster here
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My indie game for 10 seconds
my indie game for 15 seconds
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Fouad | فؤاد retweeted
Testing our new dodge mechanics. Does the movement feel responsive enough for heavy combat? #indiedev #ue5 #gamedev #thethandor #unrealengine5
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Fouad | فؤاد retweeted
AutoBake in UE 5.8 can cache physics simulation to make motions scrubbable, commit motion to the new PhysCube asset along with motion trails and it makes working with multiple characters easier! For more on animation in UE 5.8 check out @SirWadeFX's page here: youtube.com/channel/UCH64i_n…
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Fouad | فؤاد retweeted
Thank you for reaching out to me about Combat Fury! Dinoblade would've taken twice as long to developed without it!
#DinoBlade is a great example of how a unique idea and strong vision can create an unforgettable game experience. I’m proud to have contributed through #COMBATFURY, building the combat system that helped bring its gameplay to life. Great work by the DinoBlade team🔥 #indiedev
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#DinoBlade is a great example of how a unique idea and strong vision can create an unforgettable game experience. I’m proud to have contributed through #COMBATFURY, building the combat system that helped bring its gameplay to life. Great work by the DinoBlade team🔥 #indiedev
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Fouad | فؤاد retweeted
Animation I made for @ENENRAGame. @ZahidAliJeelani, you're doing an amazing job. I've been following your work for a long time.
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Fouad | فؤاد retweeted
Strand Blade rework underway ⚔️ WIP
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