26 | UEFN Dev | Socials: https://xitter.cf/t.co/2YwJWLbuxO | “Do not fear failure but rather fear not trying”

Texas, USA
Joined August 2016
🔴 Commissions open 🔴 I’m available for full-time/part-time work as a Verse developer Skills: + Scene graph + NPC mechanics + Boss fight mechanics + Custom Weapons + Gameplay systems + Verse UI + Game Design If you need a reliable Verse developer my DMs are open!
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I wanted new characters for my game Fly For Eggs so I had AI create some. The concept, textures, materials, models, animations, and vfx were all AI. This was the result
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My suspension was overturned! Thank you for the support and for helping get this looked into! I really appreciate it 🙏
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Yeah, nice. Over the past week, I have accumulated more than 30 sanctions in which I have been never notified, not an email, not a warning on my project, not a rejected version... Nothing. How am I getting 1 sanction every 30s I spend on a project over the SAME asset??? How can I even know that I am getting punished if I do not receive any information about it?? This is actually so bad that I do not have the right words to express how frustrated I am. 2 weeks ago I received a 1 week publishing and demonetization ban, I guess I am on my way to the second one!!!!! Check if you have sanctions here, you might get a surprise :)) safety.epicgames.com/en-US/s… @Flak @TimSweeneyEpic @FNCreate
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🔥 UEFN Python Verse Fields Tool is finally here! Direct Python Tool: github.com/supremeuefn/uefn-… Claude/Codex Skill: github.com/supremeuefn/uefn-… This tool lets you create, manage, and bind Verse fields, either individually or in batches, making UI workflows much faster and easier. I'd love for you to put it through its paces! If you have ideas for improvements, whether it's the UI, workflow, or anything else, feel free to leave feedback or open a PR on the repository. Current limitations: - Event bindings and event Verse fields are not supported. - Bindings that require conversion functions (such as ToVisibility, MakeBrush, etc.) are not supported. It really shines for Verse Field to Verse Field bindings. For example, if you have a slot widget with fields like Name and Image, and a parent widget containing 10 of those slots, you can quickly generate the corresponding fields in the parent widget and bind each slot's fields to them automatically. 🔥 If you have any questions, feel free to DM me or leave a comment below. I'd love to hear your feedback! 🙏 #UEFN #Python #Verse @FNCreate
A lot of people i think want to know now, how you can create verse fields with the help of python and also bind it. Just an heads up, This uses Claude, Codex or any AI you are using and we use an MCP server that sends Python commands to the editor to do stuff. I will try to make a tool version of it so you don't have to use any AI sub or something and just use the tool to quickly make a lot of variables and bind stuff. Stay Tuned! 🙌
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Made a slap shop UI yesterday. If you want UI for your map my commissions are open, shoot me a DM #UEFN #Verse
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🔴 Commissions open 🔴 I am looking for a full time verse developer role Skills: + Verse UI/UMG + Scene graph + NPCs + Gameplay Systems + Brainrot + Project management
🔴 Commissions open 🔴 I’m available for full-time/part-time work as a Verse developer Skills: + Scene graph + NPC mechanics + Boss fight mechanics + Custom Weapons + Gameplay systems + Verse UI + Game Design If you need a reliable Verse developer my DMs are open!
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Magic Heroes is in Epics picks! Any bugs, suggestions, or crashes please report them to me!
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I put together a quick tutorial on the new way to attach anything to the player entity in Scenegraph. I tried to keep it as simple as possible and hope it helps :) youtu.be/IO3WCms7KPo @FNCreate #UEFN #Scenegraph
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The Dallas Cowboys have taken over Zombie Escape Tag for a limited time! 🏈🎮 The AT&T Stadium is one of the most EPIC finales we have ever added to the game. You have until November 7th to check it out along with custom powerups, weapons, and cosmetics! Island Code: 5263-9200-9917 @dallascowboys @Lenovo #Ad #UEFN #Fortnite
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Bleeding 70% of Your Players in the First 5-10 Minutes is the reason your map is not successful... I've compiled the strategy & system I use partnering with the largest maps in @FNCreate into a single Document & Thread. Now im giving it to you for FREE! Comment "UEFN" + RT & I will send over my full Player Journey Optimization strategy for FREE! A Thread🧵
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How to create custom items in UEFN/Scene graph tutorial out now! Link in replies
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Tutorial tomorrow 👀
Created a HP Medallion with the new custom items!
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Created a HP Medallion with the new custom items!
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🏈$12,000 GIVEAWAY! 🏈 FCHQ, the Dallas Cowboys, and Lenovo are giving away $12,000 in prizes. Details in 💬 But first: TWO winners will get 5,000 V-Bucks Cards! 🔁 Repost & ❤️Like this post ✅ Follow @FNCreativeHQ 🔔 🗨️Tag a friend ⏰Ends in 72H $12,00 Giveaway Details⬇️
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BenPen retweeted
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How do you feel about this type of video? If you found it not so helpful I would love to hear why so I can improve for next time! If you did find it helpful I would like to know so that I know its worth it to keep creating these types of videos
Posted my 1st Scene Graph tutorial, link in replies
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