Battle Capacity retweeted
Time for the ultimate nuzlocke race in the ROM hack made for racing! Check it live 10/3 on twitch @Boxerbro10TV
Battle Capacity retweeted
Talk about home grown cooking! 🍅Tiger Lily can pick up her tomato plant and it will count as a tomato ingredient! Decide whether to protect it as zoning tool or grab as an ingredient! #gamedev #indiegame #fgc
Battle Capacity retweeted
Magical Rapture (マジカルラプチャー) is an upcoming magical girl fighting game with charming visuals, but a little too stiff when it comes down to grounded movement and combo variety.
My early impressions of the public Steam demo are up on @SuperComboGG
supercombo.gg/2026/08/23/mag…
Battle Capacity retweeted
We've got 14 fighters in our roster, and eight hopefuls ready for development if we make enough sales to fund it. Who do you hope joins the cast?
Battle Capacity retweeted
Royalty Free-For-All is officially 34% off for millions of players: bit.ly/rffa-steam
Steam’s highest-rated platform fighter of the last five years, and the third-highest rated of ALL TIME!! Will you leave a review and help us get to #1?
Battle Capacity retweeted
🥊#ScreenshotSaturday from the Fight’N’Jokes workshop!
Evil Miopinja, Rainbow Grabs & Ryno are getting some serious move upgrades!⚡
The editor is where the chaos begins. The arena is where it gets ugly. 💥
#FightNJokes #IndieGameDev #GameDev
Battle Capacity retweeted
I know it's something extremely simple but man are Poliwrath combos really fun to do.
Battle Capacity retweeted
BIGFOOT proves REAL, with a guided trip to Royalty Free-For-All! Break him free from The Mouse's clutches at the end of our Arcade challenge mode to unlock our 14th and final launch day fighter.
Battle Capacity retweeted
Here's the trailer for the Loudred mod I created for #pkmnCC ! Link to download the mod below!
mediafire.com/folder/97g1qak…
Battle Capacity retweeted
Royalty Free-For-All combines simplified controls for new players with beloved movement techniques for genre veterans. We're even introducing a new tech called JUMPSCARE!
Battle Capacity retweeted
Been upgrading the Fight'N'Jokes editor with ImGui! 👀
You can now edit characters and add new fighters in real time without restarting the game. Iteration is so much faster now!
What feature would you add? 💥
#gamedev #indiedev #indiegame
Battle Capacity retweeted
Did you know the Cotton-Eyed Joe is a traditional American folk song? But the original melody is a little different!
You can hear it (and many more) in the sweet music mashup on our Big Rock Candy Mountain stage. Check it out when Royalty Free-For-All launches August 11th!
Battle Capacity retweeted
🥊 #ScreenshotSaturday Maggilla vs Ryno!
💥 Chain combos
🎬 Super Moves
⚡ Tech Recovery
What insane feature would you add? 🔥
Drop your most ridiculous ideas below. we read every one. 👇
#indiegame #gamedev #fightinggames
Battle Capacity retweeted
Maggilla vs Evil Miopinja... who would you bet on?🥊
A crazy new match with some fresh improvements to Fight’N’Jokes. The battle is getting more chaotic every update!
What do you think?
#FightNJokes #FightingGames #IndieDev
Battle Capacity retweeted
After two years of research I made public a database of fighting games that are playable in some form on Windows
100% manually made in 90's HTML code that looks like shit on mobile. There's a lot of work left but I hope it will be helpful for some people
hanagumi.denpa.cl/fightingdb…
Battle Capacity retweeted
Hello everyone! Please join us in just under an hour for a LIVE Feature Presentation featuring roughly eight minutes of new announcements, including new platform support, plus a new fighter reveal! 👀✨
Link below👇












