Aurélien Camart retweeted
📊 GPU-Powered Histogram
The SuperSplat Editor's Data Panel just got faster and smarter.
Per-property stats across millions of Gaussians in milliseconds, plus drag-to-select ranges across position, color, scale, depth, opacity & more.
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Aurélien Camart retweeted
🛠️ Software Attribution
Tag your splats with the tools you used - Brush, Postshot, LichtFeld, RealityScan, COLMAP & more.
Click any chip on a scene page to discover other splats made with the same tool.
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Aurélien Camart retweeted
3 major SuperSplat upgrades shipping today 🚀
🧱 One-Click Collision Generation
We've wired the SplatTransform 2.0 collision pipeline into SuperSplat Studio's backend.
Open your splat ➡️ Assets panel ➡️ Hit Generate
Walk-ready splats in seconds. No command line. No fuss.
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Aurélien Camart retweeted
This is the endgame for real estate listings.
Photos give buyers selected angles. A 3D Gaussian splat gives them control.
I dropped a SuperSplat embed, powered by @playcanvas, into a fictional listing using a scan from a SuperSplat user. Suddenly, the listing feels less like a gallery and more like a place you can inspect.
The first agents to make listings explorable are going to stand out.


