
Augmented Reality in Education curated feed by product manager @meganlebute, growth @megagrowth99, 8th Wall @augmentedfun
Joined August 2014
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“Forest bathing” might work in virtual reality too technologyreview.com/2023/06…
Augmented Education retweeted
Click link to send auto-generated Tweets and emails to large hypocritical companies, urging them to match their anti-LGBTQ+ donations to queer nonprofits in the South.
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hey @minecraft,
Supporting Pride is great, but not when you've donated $799,547 to anti-LGBTQ+ politicians and PACs in recent years.
Right your wrongs by matching your donation to LGBTQ+ nonprofits in the South. It's time to #PayBackPride. secure.actblue.com/donate/pa…
Augmented Education retweeted
One aspect of #VisionPro that I think people haven't fully been able to appreciate is the advanced Spatial Audio system. It's insane, and the whole device is really the most advanced consumer electronics device ever created.
The audio system creates the feeling that sounds are coming from the environment around you. The system measures the geometry of your ears and head with an iPhone depth camera to create a personal profile. It also analyzes your room's acoustic properties, including the physical materials. And when a sound is played it uses audio raytracing.
What's all that mean? Imagine you're in nature and you hear a bird chirp to the left of you. The sound waves the bird makes travel in all directions, bouncing off of trees, the grass, your body, and finally into your ears. Some of those objects dampen the sound, some reflect the sound, others bend the sound. And the sound takes a slightly different amount of time to reach each of your ears. Then the sound echos off of the unique shape of your ears, which changes its pitch, and all of this lets your brain know what direction the bird chirp came from, and also what else is in your environment.
So again, the advanced spatial audio system of Vision Pro knows the geometry of your ears if you've calibrated that with an iPhone, it analyzes the acoustic properties of your room including the physical materials, and simulates the propagation of sound using audio ray tracing. I don't think theres any other system on earth capable of this. When you're in a face time call, it sounds as if people are speaking right from where they are. That sounds obvious and like a simple feature, but this is impossible to fully appreciate without experiencing it.
George Lucas is famous for saying sound is more than half the experience when watching a movie. And there's really no way of fully communicating the spatial audio system without hearing it for yourself. Imagine putting on a high end pair of headphones to Vision Pro and watching a 3D movie with a screen that feels 100 feet wide.
Augmented Education retweeted
Finding new job opportunities can be tough, especially in the #XR industry. That's why @ARealityEvent launched a support program which offers free passes to AWE USA 2023.
If you recently lost your job in XR, fill out the form below for a free pass.
🚀awexr.com/usa-2023/support
Augmented Education retweeted
I look forward to "The Great Debate: Should College Be Virtual" at #awe2023 and expect it to be a lively discussion with @robinr @johnkatzman & @SteveGrubbsVXR
awexr.com/usa-2023/agenda/35…
#education #immersive #VR #AR #XR #tech #college @EducatorsVR @StudentsVR @AugmentedEdu
Augmented Education retweeted
The new AI policy in my syllabus.
More on how I am integrating AI into my classes: oneusefulthing.substack.com/…
Augmented Education retweeted
How can we measure social engagement in children with autism+learning difficulties? Over 5+ years of work with @DrJamieW @SallyDayUCL and more, we are getting closer. We find we can use wearable wristband sensors to track how people move together as a measure of engagement
Augmented Education retweeted
TODAY is the deadline for Late submissions to @immersiveLRN
Short Papers, Work-in-progress papers, Doctoral colloquium, posters, Workshop proposals, Special session proposals, Panel session proposals and practitioner contributions only
immersivelrn.org/pages/ilrn-…
Education Access: We’ve Turned Classrooms Into a Hell for Neurodivergence - Stimpunks Foundation stimpunks.org/access/educati…
Augmented Education retweeted
Education uses Twitter in a way that no one else does. I see many “leaving”… where are you going? Where can we continue to exchange ideas, connect with each other, and spotlight positive stories in our educational communities? (Authentically asking)
Headed to the Imagine Possible event? Let’s talk! ericsson.com/en/events/imagi…
Get a chance for hands on mentorship on using VPS on the web
Guess who’s joining the Lightship World Tour? 🙋♂️Join us for an 8th Wall Hackathon 👩💻 in NYC. Come learn and build with the all-new Lightship VPS for Web!
Register now: lightship.dev/vpsworldtour/
Augmented Education retweeted
So proud of the Niantic, Inc. and 8th Wall teams for bringing another first to the web - Lightship VPS now available on 8th Wall!
When you think of augmented reality, it is the digital interaction with the real world in a seamless experience.
This is no…lnkd.in/g57dWEXc
Augmented Education retweeted
Here's the slightly longer term shifts from 2011-2021. The total outlier of computer science's explosion is really clear here: so is the concentration of growth in fields that have clear career prospects.
Augmented Education retweeted
"Virtually" exponential! I tracked the number of articles that mention "virtual reality" on Pubmed since 1985. There's been a massive rise in medical #VR research staring around 2015. Now on track for 3,193 articles this year alone which will be highest annual total to date.


























