friendly neighborhood UE5 XR specialists in content production & integration of emerging technology for envelope-pushing projects. CEO Alex Coulombe @ibrews

Manhattan, NY
Joined August 2016
Stop using Dynamic Material Instances when you don't need to 🎯 Custom Primitive Data gives each mesh its own colors + vertex animations with one parent material — huge for VR/mobile draw calls. Dante walks through it 👇 #UnrealEngine #ArchViz #xr #ue #vr
157
What am I doing here in Rome 🇮🇹? In short, helping the European film and television industries learn about the benefits of XR and Unreal Engine based on AGILE LENS projects. Discussions so far have been excellent!
2
2
2
16
805
Agile Support 02: How many polygons can Apple Vision Pro handle? There’s no fixed number 🎯 @saurabh10487 ran the test in Unreal Engine 5.8: • 360K = smooth • 720K = jitter • 2.4M = ~78 FPS But draw calls kill you first. Full breakdown here ↓ #VisionPro #UnrealEngine
1
1
2
106
Meet Agile Support, real answers to real dev questions. Ep. 01: Henry troubleshoots an Unreal Engine input issue. Have a question? Reply, DM, or tag us. Yours could be next. #AgileSupport #UnrealEngine #GameDev
4
246
A glimpse into City of Apparition Chapter 2: The Space Between Falling. This clip shows how WayneAshley of @futureperfectxr, Lin Shu-Kai, and Agile Lens are developing the work’s interaction language. We’re excited to help bring this evolving experience to life.
1
2
193
I just had 45 minutes in Meta VR Glasses. I’m hopping into a podcast now but AMA and I’ll answer right after.
34
8
2
139
15,921
Field Notes from our first Zoox ride 🚘 On the way back from a San Francisco event, @iBrews @GregMadison, and @SkarredGhost compared notes on the demos they saw, and why everyone’s so excited about glasses right now. #XR #FieldNotes
2
7
424
That’s a wrap on our September #UnrealNYC meetup! 🚀 Five talks, six Epic Games speakers, and a packed room exploring UEFN, animation tools, Composure, education, and UE 5.8. Thanks to our speakers, @EpicGames, and everyone who joined us! #UnrealEngine
2
126
Between dimensions, literally and figuratively. Our CEO @iBrews Alex joined UpmarketPod on the Road to PMRE for a great chat on VR, AI, and where real estate media is heading. 🎧 youtube.com/watch?v=3xiznCmD… #PMRE2026 #VR #RealEstateMedia
1
1
309
Remember to sign up here ⬇️ docs.google.com/forms/d/e/1F…
Did you know Agile Lens runs the #UnrealNYC Meetup? 🚀 We’re back Sept. 16, 6–8 PM at Epic Games NYC with 5 talks from 6 Epic speakers on UEFN, animation tools, Composure, education & UE 5.8. Free; approval required. RSVP: forms.gle/xkfdRwUX5heLDg4TA
71
Did you know Agile Lens runs the #UnrealNYC Meetup? 🚀 We’re back Sept. 16, 6–8 PM at Epic Games NYC with 5 talks from 6 Epic speakers on UEFN, animation tools, Composure, education & UE 5.8. Free; approval required. RSVP: forms.gle/xkfdRwUX5heLDg4TA
1
1
1
217
How much of a bike-powered city can you control from one screen? 👀 Our CEO @iBrews Alex Coulombe built a TouchOSC interface for City of Apparition by Lin Shu-Kai + Wayne Ashley @futureperfectxr live sliders, saved presets, and one tap to bring the world back together. 🚲
1
2
269
Live VR performance gets richer when more practitioners join the conversation. Our CEO Alex Coulombe @iBrews joined Mandy Canales, Stephen Butchko and Jason Moore for SIGGRAPH’s Spatial Storytelling panel, hosted by Joe Geigel. 🎥 Full conversation: lnkd.in/gHftbmCB
1
1
186
A wrap on the NYC Digital Art Meetup last week—our Henry Keyser walked the room through his work across 3D, VR/AR, and more. Thanks to XR Motion for hosting, to the NYC creative + XR community for a great room, and to Anthony Ovando for the photos 📸 #XR #VR #ImmersiveMedia
99
Let's see who came by the office 👀 Jeff Wirth. aka the godfather of modern immersive theatre. the guy literally wrote Interactive Acting in 1994. Tried Stage Presence with Jun. #StagePresence #VRTheater #ImmersiveReaction #immersivetheater
56
Agile Lens joined Twitter exactly 10 years ago ! – at New York, USA
1
7
321
A man in Australia asked his agent (Claude running on OpenClaw) to book him a spot in a popular gym class. The agent found a software vulnerability that let it book the class weeks further ahead than should have been possible. When the user then asked if it could move him up the waitlist, the agent discovered the API had no authorisation checks on cancelling other people’s reservations, so it cancelled the person in the first spot and moved him up the list. Some people will call this misalignment, but his agent was perfectly aligned to him - it was only trying to help its user get what he wanted. The most important thing about this story, in my opinion, is that it gives you a window into what is about to start happening on a massive scale once millions of people have an agent trying to get their beloved users the best seats, bookings, appointments or reservations through absolutely any means necessary.
727
2,607
842
22,545
3,550,619
Blueprint Immersive from Agile Lens — a previs tool for event venue configuration 🎬 Saurabh walks through Jump to Seat + Export Level to Web (a Blueprint-callable node, one click). Full walkthrough ↓ #UnrealEngine #ArchViz #xr #ue #vr
3
1
12
2,210
That’s a wrap on SIGGRAPH with @iBrews and Kevin! It was wonderful connecting with so many familiar faces, meeting new people, and sharing ideas with the community. Thank you to everyone who took the time to connect with us! #SIGGRAPH #AgileLens #XR #ImmersiveTechnology
1
1
2
289