Aaron ๐ŸฆŽ (@AaronC3D) header
Aaron ๐ŸฆŽ (@AaronC3D) profile picture

Character Artist. Basically a glorified art blog. Opinions are my own! ๐ŸฆŽ He/him

Edinburgh, Scotland
Joined June 2018
Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)Photo by Aaron ๐ŸฆŽ (@AaronC3D)
Looking for a character artist to join your team? I have 12 years of experience in the game industry and starting to look for my next challenge/project. looking for the end of the summer or fall (mid august-sep) Please RT! mariempepin.com #gamedevs #gamedevjobs #gamejobs
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Hey yโ€™all just got notice that I may or may not be able to renew my contract within the next few months so if anyone knows any mid-senior level environment art positions (preferably FTE)pref remote or in the Seattle Bellevue area let me know #gamedevjobs artstation.com/klllj0y
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Aaron ๐ŸฆŽ retweeted
Made a simple and cute Channel Packer as a weekend project :) Means I don't have to open Photoshop every time I want to change the channels or the textures and at the same time lets me preserve my source textures (3 channel normal maps, b&w non-packed masks...). So happy with it!
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Aaron ๐ŸฆŽ retweeted
Puff sleeve ๐Ÿค๐Ÿค๐Ÿค Puff sleeve makes every design better!
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Almost done with the high poly, changing some of the design a little bit, and splitting plates off. Having a lot of fun, but can't wait to put him in Unreal properly :)
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Aaron ๐ŸฆŽ retweeted
Shes done ๐Ÿฅฐ Extra renders and AS in thread!
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Aaron ๐ŸฆŽ retweeted
Doing my final renders (will post soon) but thought I'd share the lil hair highlight. Super happy with how this turned out! Tri count could definitely be lower but optimisation is no fun ;)
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Aaron ๐ŸฆŽ retweeted
Hey baby, are you my retopology? Because youโ€™re spiralling out of control
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๐Ÿฅท
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"Apex Valkyrie Project" by Aaron Callander - bit.ly/3VQkLhM Textured with #Substance3DPainter #3DsMax #ZBrush #UnrealEngine #characterart #gameart #MadeWithSubstance
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Aaron ๐ŸฆŽ retweeted
Hey! So, this tweet worked! I got an offer, and signed a contract, however through no fault of the company, the project fell through and I never got to have my first day- not sure how long before there's space to fit me back in, so I'm looking once again for work! RT's appreciate
Hihi! Just wanted to mention on here that I'm currently looking for work as a Junior Character Artist :) I'm keeping up with every major job listing site, but if anyone has any referrals going, or you know of a job that isn't listed publicly, lemme know!
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Aaron ๐ŸฆŽ retweeted
๐Ÿฅ–baked some bread๐Ÿฅ– Just playing around in Designer a little bit to refresh my memory! #MadeInSubstance #SubstanceDesigner #3Dart
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Aaron ๐ŸฆŽ retweeted
character art: "animators, we need a RoM" animators:
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Aaron ๐ŸฆŽ retweeted
As Aaron said, talk to your Rigger/TA friends and *stay up to date* by studying current gen titles models and breakdowns. There's a ton to learn from old techniques that could improve our industry's workflows, but we're not on the PS2 era anymore. xitter.cf/AaronC3D/status/159085โ€ฆ
so, uh, anyway, heres some reasons why higher-res topo on bipeds is cool, very quick thread ๐Ÿงต
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Aaron ๐ŸฆŽ retweeted
So we established that basing your character Topo/tech from pre-2015 is a bad idea, are there any games/characters y'all would be interested in seeing technical breakdowns for?
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Aaron ๐ŸฆŽ retweeted
we're hiring not one but two Cinematic Lighting positions at rockstar north, if you like the idea of me passively-aggressively asking you to log your hours.
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Aaron ๐ŸฆŽ retweeted
artist twitter for the past week or so
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Aaron ๐ŸฆŽ retweeted
Hey itโ€™s my first #PortfolioDay !โค๏ธ Iโ€™m Peach! A realtime character artist. I guess I like making cool people?? Iโ€™m currently in my first year at University of Hertfordshireโœจ Check out my Artstation here: artstation.com/peach-t
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