Principal Artist @ Cold Iron Studios. Formerly @ SSG, Rogue Planet, Sony Online, Blizzard, Interplay --- @alapidis@mastodon.gamedev.place @alapidis.bsky.social

Cold Iron Studios
Joined June 2012
@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
[Addon] DeformableMesh v0.4 The latest update is here! Introducing the DragDeformer: place it where you want and start dragging. Itโ€™s free and open sourceโ€”check it out! ๐Ÿ‘‰ github.com/cloudofoz/godot-dโ€ฆ #GodotEngine #Godot4
[Addon] DeformableMesh v0.3 Hey Godot users, static meshes are a bit boring sometimes, aren't they? You can now bend, twist, taper, and use spherical deformers on your meshes. I have updated the add-on. It's free! github.com/cloudofoz/godot-dโ€ฆ #GodotEngine
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Now that most of the people I follow on twitter are on Bluesky and post there, I find I almost done open this app anymore. Still one or two accounts Iโ€™m here for but I only open it when they post and I get a notice. Otherwise I wonโ€™t browse in this garbage heap.
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The positive vibe on Bluesky when a popular artist comes over and is met with thousands of instant followers and greetings feels like a friend showing up at a party yer at and everyone cheers. Itโ€™s such a refreshing energy.
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Walk cycle is complete! A project thatโ€™s been waiting for almost a year. I'm returning to Zerog โ€” now with the skills to make it what it truly deserves to be. Concept by @buragay_jan #3DArt #Mecha #Animation #WalkCycle #Zerog #JanBuragay #3DModeling #blender
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Hyundai Pony Coupe โ€“โ€“ Peak design ๐Ÿค
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
So I just noticed that apparently #Adobe signed me up for their "All Applications" plan. I sure as heck did not sign up for that. So I go to cancel that plan, and oh hey you need to pay 300$ for early cancellation. ...??? You kidding me? This is legal?
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
After a slight delay due to #GodotCon and the yearly contributor meeting we are back with a feature-packed update including the much-requested interactive in-game editing mode! #godot #godotengine godotengine.org/article/dev-โ€ฆ
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
I posted a bit more polished version of my Godot nature scene on yt. Link to watch: youtu.be/8kAK1vRjlyI?si=g2Wlโ€ฆ
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Rail movement (optic settings) is now restored from the old Unity build.
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
THE SCREAM BRO ๐Ÿ˜ญ๐Ÿ˜ญ๐Ÿ˜ญ
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Did you know? In Godot, the vector normal in the fragment shader is in view-space by default! This means no extra transformation is needed to use it for a matcap. Interesting! The Godot Shaders Bible is coming! โญ๏ธ jettelly.com/store/books/theโ€ฆ #GodotEngine #ShaderTips #GameDev
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Revamped the gratuitous explosions and particle effects to the code editor I'm building And added sound effects! (Sound on!)
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
show-off...
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Ok this was hilarious and scary both at the same time ๐Ÿ˜‚๐Ÿคฃ
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Details in UE5
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
WIP of a water shader for my game in Godot 4 ๐Ÿ’ฆ I think I need to increase the distortion speed and find a solution to make the caustics look better.
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Replying to @DigitizedUser
Ya boi came in suited this year!
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
How it started - how it is going
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@ALapidis.bsky.social ๐Ÿ‡บ๐Ÿ‡ฆ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ retweeted
Golden Days, Silver Nights #Cyberpunk2077 #PhotoMode #VirtualPhotography
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