
Aspiring computer magician, interested in computer graphics and whatnot. @42yeah@mastodon.gamedev.place
Canton, China
Joined October 2012
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42yeah 👾 retweeted
My advice to a student on keeping up with trends in geometric computing. #NeRF #stablediffusion
42yeah 👾 retweeted
Fondly remembering my friends Dermot Morgan and Frank Kelly on this fateful day. (And staying indoors).
42yeah 👾 retweeted
The Shader of the Week is '20221105_inercia intended' one by 0b5vr: shadertoy.com/
42yeah 👾 retweeted
Today Lumen Global Illumination and Reflections ship in Fortnite Chapter 4 on next gen consoles and PC. This is a huge milestone for Lumen, as it's the first time we've shipped it in a real game, with foliage, and running at 60fps.
epicgames.com/fortnite/en-US…
42yeah 👾 retweeted
A Mentos-style Meta ad where a guy's avatar goes to the office, realizes he forgot to wear pants, looks down, is relieved he has no lower half. But right then legs are added to the avatar and he IS pantsless, but then he realizes he can ADD pants from a MENU. Thumbs up to camera.
42yeah 👾 retweeted
no software developer has all 5:
1. decent work life balance
2. a love life
3. good mental health
4. ranked gold or higher in league of legends / valorant
5. a m1 MacBook pro
42yeah 👾 retweeted
Mathematical/procedural image/shader:
shadertoy.com/view/csB3zy
It's a raymarched SDF, as usual: #Mathematics #SDFs #raymarching #procedural #shader
42yeah 👾 retweeted
Flag Interpretation (2019) xkcd.com/2175
42yeah 👾 retweeted
vec3 verified(vec2 p){vec2 k=vec2(-1.307,.5412),b=vec2(.2,.25),q=abs(p),d=b;if(q.x>q.y)q=q.yx;q-=k*min(dot(k,q),0.);q.y-=min(q.y,.5);p+=b;p.x-=.1;if(p.x<0.)d*=.5,p.x=-p.x;return 1.-vec3(.89,.39,.07)*min(1.-200.*max(length(q)-.26,.06-length(p-b/.1*clamp(dot(p,b),0.,d.x))),1.);
}
42yeah 👾 retweeted
Tonight's #Crescent #Moonset behind #SpaceNeedle in #Seattle. I wasn't planning on a moonshot, but when I saw that gorgeous moon at sunset and an unexpected clear sky, I just had to go for it.

































