3DPK interactive. Interactive graphics on the web #3D #webdev

bristol uk
Joined March 2021
A few of the projects and experiences we've created this year experimenting with #threejs :)
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But there is more! You can create illusion of mixing both worlds! This nice trick is implemented in R3F by amazing @0xca0a, you can use it just like this: <Html occlude="blending">. Here is how it works in vanilla. First we do usual transparent scene, with objects and usual mesh plane. 4/6
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trying to make #geometrynodes Melt solver that respects the basemesh better. Also gets rid of the banding VDB workflow causes. Still missing some of the physics #simulationnodes #b3d #diy
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Grass animation test. Cell Fluids addon + custom geometry nodes. #blender3d #b3d #geometrynodes.
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Mom: "We have Tron: Ares at home"
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Mesh distance field repels Water: sampling scalar SDFs and injecting the vector gradient into sim velocity field. FluidNinja LIVE 2.0 pre-alpha, 100m area, 2K sim, 260 FPS on RTX3080 #unrealengine #UE5 #realtimevfx #fluidninja
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Toll taken. #b3d
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3DPK retweeted
MV-Adapter 3D texture generation apps just dropped on Hugging Face
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Oh, yes! the good old SubD Boolean workfl...Wait what?!
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Ask grok about the mars billionaire "gesture" and then reason a $500 billion model in this context.
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Ultra Nextgen AAA Skirt Physics #gamedev #indiedev #opengl
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レイトレアドベントカレンダー21日目の記事を書きました Linearly Transformed Cosine(LTC)[Heitz, et al. 2016]についての理論と実装(Unity)を解説しています Texture Light対応まで書いています kinakomoti321.hatenablog.com… ℳℯ𝓇𝓇𝓎 𝒳𝓂𝒶𝓈
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It's a strange job, but look at that stability!
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"receivedShadowNode" the new feature in r171 is so useful! I rewote my past work with it, and got concise and faster. Thanks to @PavelBoytchev 's equirectangular texture generator. created with #threejs live demo (all source code is in html of the page) -> mameson.com/experiment/glsl/…
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Sensual Processing Unit *tm
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kinēsis
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More Math to Shaders!! Visualize(and edit) both the code and the visuals instantly. Now with data types and control flow, we can create function nodes with multi-line math to code. Here's SDFs for Box, Sphere, Torus and Plane in maths straight from iq's blog All in a browser!
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I've been working on procedural movement for my busy little duck and I'm stoked with how it's turning out! 🦆 #screenshotsaturday #gamedev
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The viral game where you play as action figures in a toy store is officially out on Xbox, selling over 40,000 copies in it's first 4 days, a dream accomplished for the lead of this indie dev project
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Differential growth with a twist.
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