TWO BROTHERS MAKING INDIE GAMES EXPLODING WITH SOUL. For #gamedev updates without the noise. Follow @2HitAdam & @2HitMatt for human love and affection!

Sydney
Joined December 2013
2 Hit Studio retweeted
i accidentally left the game running and came back to this lol we are the best at coding enemy AI
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Put three long-standing bugs to rest today, including these thruster particles only working on the first map #screenshotsaturday #gamedev
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#StarSlingerKings bug fixed: missiles can once again be punched back at enemies 💀💀💀 Get that timing right tho! #screenshotsaturday #gamedev
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2 Hit Studio retweeted
And here is a concept for a new trap. The idea for the mines area is to really push the platform destruction! #StarSlingerKings #gamedev
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New enemy concept for the mines area in #StarSlingerKings. "Lasers are the drills of the future!" #gamedev
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Finally, here's the humble SMG with it's three point muzzle flash <3 I had to fix a null pointer exception to get this one haha
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2 Hit Studio retweeted
Here's the sniper rifle, which for the first time ever, actually shoots STRAIGHT thanks to these changes
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Finally fixed the nozzle flare/shooting sprite alignment on all the weapons. It's been bugging me for AGES 😤#gamedev #pixelart
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2 Hit Studio retweeted
Just a heads up, I'm getting VERY close to dropping a new #StarSlingerKings demo build. Only two small(ish) features to go #gamedev
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I honestly couldn't recall so I looked and our game is 60% off on #steam! Get your absurdly cheap bizarre adventure💀 store.steampowered.com/app/3…
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Matt Carr@2HitMatt2 Apr 2017
Octapod animation test with Krita. Not bad from what I can see so far #indiedev
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I played them all! Part 21 of m7 #ResistJam compilation! youtu.be/1A3znqIm750 @handwiches3d @samnotjohn @2hitstudio
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That no good @2HitMatt got me thinking about collision detection optimisations and I stayed up til 2am rewriting old code D: #gamedev
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2 Hit Studio retweeted
New #starslingerkings weekly update is up, get deets on what's coming in the next demo build! #gamedev #indiedev 2hitstudio.com/blog/21-dev-l…
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omg i'm such an asshole #starslingerkings #gamedev #pixelart
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Making gifs for a new blog post got me so excited to start juicing this game FOR REAL 🤣#starslingerkings #gamedev
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Matt Carr@2HitMatt20 Feb 2017
Had to bust some art out. Felt like drawing Relic from OverKill9 (@2HitStudio game after Starslinger Kings). 4 Col chara same as pixel ver
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2 Hit Studio retweeted
Also animated that gameboy sprite of #FatalTheory's Nick Mayhem with PARTY HAIR because PARTY HAIR #pixelart #gamedev
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