
🇭🇺 🇳🇱 Game dev / Environment Artist @NodrawSoftware
Limburg, Nederland
Joined November 2016
- Tweets118
- Following2.1K
- Followers871
- Likes164K
ynel retweeted
What if moon and spooky forest - also working on drac's new sprite, gave him a white outline. Reads so much better now
#indiegame #godot #DracAdventure #Dracula
ynel retweeted
About the Paris vitality situation:
Heartbreaking to see something you've worked on being destroyed by people rioting, very sorry for the vitality crew..
On a broader level I generally try to comment less and less on news and political stuff because I have this deep fear that I'll end up somehow just becoming more fuel for a conflict/antagonist machine.. Since covid I've seen a lot of my friends become very radicalised and I had this moment of insight last year that one of the big problems we're facing right now is that because of how the internet works it's incredibly easy for a foreign intelligence service to basically recruit people to fight each other without ever stepping foot in that country.. Not claiming I'm inventing the idea of propaganda or demoralization, but I think it dawned on me at some point that if I were running this kind of operation to try and destabilize another country, it wouldn't really matter which side of any political or cultural I'm pushing.. I have no stake in who wins or loses that fight, I just need them to fight.
That actually worries me a lot. I've spent a lot of time trying to think about how I communicate as a result because it's so easy to reflexively throw out some quick "you're stupid if you can't understand.." or "these people are ruining.." and typically from that moment forward there isn't really room for any kind of conversation, all you'll get is "yeah well you're stupid.." and somewhat likely, it isn't even a real person you're engaging with anyway..
Ultimately I think we need some combination of defense or education on the topic, which interestingly the EU actually has a lot of it already made public, but I doubt if many people ever come into contact with it..
Don't really have a strong tl:dr, try and talk to people to disagree with more in person and less on social media..
ynel retweeted
I actually havent posted a wip on this in ages, but this is how far I currently am with this project! Based on the concept art of Nikolai Dezrond Timofeev
ynel retweeted
Focused on getting the GBC Wario feel right - most of the kit is here:
- ground pound
- charge
- Toppling enemies ( but not killing them) when stomping on them
Not sure about wall jump, but it feels fun #indiegame #godot #DracAdventure #Dracula
ynel retweeted
We've been working on a few things for some time now, we'll start talking about them soon (for realsies)
Vault has been released for @CounterStrike Check it out!!: steamcommunity.com/sharedfil…
Also @aowblacky made an awesome trailer for the map♥️: youtube.com/watch?v=IgCbVLXj…
I’m a human 3D artist. My Attack on Titan fan-made short film is a project I started in 2022 and released in June 2024. I redesigned all of the Titans myself. I didn’t use any AI, and I never made any money from this short film.
To be honest, I originally didn’t want to talk about this. In order to discuss it, I actually had to subscribe to X Premium.
Throughout 2025 and 2026, I started seeing more and more comments like this on my YouTube channel:
“Your one and a half years of work? I can make that with AI in 30 seconds.”
“I can do it in one minute.”
“I can do it in 90 seconds.”
So I started looking into it. The first AI short film I found was actually made by modifying footage from my original film, while being presented as an AI-generated work.
I felt pretty disappointed.
If you think AI can make something better than what I made, then please create something better from scratch.
I’ve always found it difficult to accept being mocked while my work is also being taken and reused.
Since 2018, I’ve been focused on creating the things I genuinely love. I’ve done it simply because I love creating, and I’ve never made a single cent from these works.
As a result, my financial situation has actually been quite difficult. For a while, I was really struggling with the thought that maybe I should have spent the past few years trying to make as much money as possible.
Was trying to make a living by creating the things I love just a foolish fantasy?
Then I watch Orb: On the Movements of the Earth. There’s one line in the series that really stayed with me:
“Being wrong doesn’t mean it was meaningless.”
So recently, I’ve slowly started to accept something.
If I don’t make the things I love, I don’t think I would be happy even if I had a job.
I’ll keep looking for a way forward. Whether that means working harder, finding ways to make money so I can continue making short films, or finding some other way, I still want to keep creating the things I love.
ynel retweeted
SPRAWL zero is out now!
Available on PC via Steam, Steam Deck & Epic Store - Xbox Series X/S, PS5 and Nintendo Switch 2.
Thank you to all our supporters for making this possible, we owe you the world!
Rant time: I think this is the best way it could be phrased. I don't really understand what we as society benefit from replacing jobs that were desired by a really large part of the population. So that more people can work in warehouses, factories and grocery stores?
Despite all this I am still somewhat hopeful. Some day we will create a better economic model that does not reward those who sell cocaine. Where power will not be in the hands of the abusers. Some day we'll learn not to consume ourselves. I wish I knew when that day would come...
















